Kathra Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her silver hair is smooth and relatively long. Her eyes are violet and beady.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: When she was but 4 years old her parents immigrated from the north. Her mother was very strict, and drilled into her lessons on being the perfect lady. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, In love. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Dwarven, Orc, Aquan, Celestial
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Pink pearl (40 gp). Fire opal (700 gp). Black star sapphire (700 gp). Obsidian (13 gp). Obsidian (13 gp). Black pearl (400 gp). Star rose quartz (60 gp). Alexandrite (400 gp). Hematite (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jacoba Staurheim, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. Her long red hair is drawn into a two foot long braid. Her gray eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with her god.
History: Born in the north to a Miner, Jacoba learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has drifted from career to career and currently works as a Miner.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy, Antagonistic. Bonds: Religious, Job. Occupation: Miner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 6 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Aquamarine (600 gp). Golden pearl (70 gp). Amber (70 gp). Peridot (60 gp).
Dentratha Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'2". She wears professional attire. Her crest is rusty, silky, and of moderate length. Her red eyes dart from person to person to random spaces in the air.
Personality: She will rave to anyone who will listen. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dentratha took refuge in the large cave and found the beat up kukri and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Religious, Nature. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 131 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Star rose quartz (30 gp). Peridot (30 gp).
Sweet Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. His gray fur is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, Sweet's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stableman mother left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable. Flaws: Disease, Impulsive. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 131 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Elven, Druidic, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 9000 gp. Zircon (20 gp). Moonstone (20 gp). Zircon (20 gp). Golden yellow topaz (600 gp). Smoky quartz (20 gp). Black pearl (600 gp). Chalcedony (20 gp). Blue quartz (15 gp). Deep green spinel (70 gp). Aquamarine (600 gp). Malachite (15 gp). Deep blue spinel (600 gp). Citrine (20 gp). 1 Medium magic item. 1 Medium magic item.
Traulam Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She dresses in blue turtlenecks beneath a black coat with tan slacks. Beneath her clothing is a huge mess of scar tissue. Her hair is short and silver. Her green unseeing eyes seem to look past you.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Traulam was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Traulam's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical, Fighting. Flaws: Disease, Antagonistic. Bonds: Slave. Occupation: Stableman
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 pp. Gold and topaz bottle stopper cork (800 gp). Solid gold idol (600 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Haley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large grey jacket. He has done his best to style his red hair to look like a famous performer. His brown eyes peer out from beneath his Stetson grey hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a slaver, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends
Flaws: Ugly, Addict. Bonds: Mentor, Adventurer, Family. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 18)
Armor Class 14
Hit Points 148 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Azurite (15 gp). Rock crystal (40 gp). Fiery yellow corundum (1300 gp). Bloodstone (40 gp). Freshwater pearl (15 gp). Jade (40 gp). Eye agate (15 gp). Rock crystal (40 gp). Pink pearl (40 gp). Deep blue spinel (500 gp). Coral (40 gp). Deep blue spinel (500 gp). Jade (40 gp). Red garnet (40 gp). Red spinel (40 gp). Black pearl (500 gp). Pink pearl (40 gp). Blue sapphire (1300 gp). Brown-green garnet (40 gp). Banded agate (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Zook Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This man is typically in his Sellsword uniform. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He wears a broad hat to hide his balding. His eyes are a pleasant gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Zook is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich northern family. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Optimist. Bonds: Job, Rich, Family, Nature. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 19)
Armor Class 14
Hit Points 120 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 5d8-1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Old masterpiece painting (400 gp). A necklace of small pink pearls (3000 gp). A roughly beaten golden orb (120 gp). Jeweled electrum ring (6000 gp). Silver comb with moonstones (100 gp). Embroidered and bejeweled glove (4000 gp). Gold cup set with emeralds (4000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!