Fragrant Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a large pastel jacket. She has a moderate pudge and is not very fit. Her cinnamon fur is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She is the product a well kept family trust fund and as such has never really known need. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her absent mother; and regain custody of her daughter
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, Family. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (300 gp). Solid gold idol (500 gp).
Tim Graeme, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He is an epitome of beauty. His hair is white and curly. His eyes are hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and he feels kind of lost in life
Ideals: Logical. Flaws: Depressed, Mundane. Bonds: Rich, Attractive. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 18
Languages Common, Orc, Elven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Amethyst (70 gp). Malachite (8 gp). 1 Medium magic item.
Nemeia Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a green and grey handkerchief worn on her right side. She has a slight overbite and is overall scrawny. Her brown hair is heavily combed to the right. Her eyes are red and she is always smoking a pipe.
Personality: Eccentric and domineering, Nemeia will drive conversation. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Mercenary business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She wants to get laid.
Ideals: Extrovert. Bonds: Job, Mentor, Has a crush. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 134 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1600 pp. Iolite (50 gp). Rose (50 gp). Aquamarine (500 gp). Blue diamond (8000 gp). Sardonyx (50 gp). 1 Major magic item.
Beatrice England, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears skinny pants and wears a brown and blue robe with the hood down. Her blonde hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a logical person and will generally grow upset if things defy logic and science.
History: Beatrice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Beatrice was left her mother's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants nothing more than to rejoin the army; and to reunite with her absent mother
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Body Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (700 gp). Cloth of gold vestments (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (200 gp).
Helgret Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is dressed in earthy colors with a grey and black handkerchief worn on her right side, she is not a threatening figure. Her golden hair is heavily combed to the right. She wears large thick round spectacles.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also is a firm believer in the womanly ideal.
History: Born to a pair of adventurers, Helgret grew up listening to her father's many stories. Like her father and her brother before her, after school she went straight into learning to become a Interpreter. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and wants to raise her children well
Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Job, Family. Occupation: Interpreter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 14
Hit Points 133 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 17 (+3) | 11 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. A necklace of small pink pearls (1000 gp). Gold and topaz bottle stopper cork (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item.
Carlin Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her blonde hair is cut jaggedly and amateurishly. Her hazel unseeing eyes seem to look past you.
Personality: She can speak with the recently deceased. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform She was granted psionic powers by her dying sister.
Motivation: Money/treasure; and she is greedy
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Slave. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 110 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Celestial, Elven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 11000 gp. Star ruby (600 gp). Fire opal (600 gp). Chrysoberyl (40 gp). Alexandrite (600 gp). Sard (70 gp). Coral (40 gp). Violet garnet (600 gp). Freshwater pearl (7 gp). Lapis lazuli (7 gp). Brown-green garnet (40 gp). Moss agate (7 gp). Obsidian (7 gp). Red spinel (40 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Rich purple corundum (600 gp). Violet garnet (600 gp). Eye agate (7 gp). Violet garnet (600 gp). Coral (40 gp). Eye agate (7 gp). Chalcedony (70 gp). Alexandrite (600 gp). Smoky quartz (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Salanop Beren, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her golden hair is greasy and uncared for. Her amber eyes are passionate and lively.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered dancing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to find somewhere to settle down
Ideals: Persistence, Artistic. Flaws: Ugly, Shy. Occupation: Carpenter
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 100 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Jade (110 gp). Alexandrite (700 gp). Rock crystal (30 gp). Sard (30 gp). White opal (500 gp). Deep green spinel (110 gp). Citrine (30 gp). Black pearl (700 gp). Chrysoberyl (110 gp). Peridot (30 gp). Star rose quartz (30 gp). Jade (110 gp). Freshwater pearl (16 gp). Smoky quartz (30 gp). Banded agate (16 gp). Freshwater pearl (16 gp). Silver pearl (110 gp). Black opal (500 gp). Jet (110 gp). Amber (110 gp). Brown-green garnet (110 gp). Brown-green garnet (110 gp). Sardonyx (30 gp). White pearl (110 gp). Malachite (16 gp). Blue-white diamond (4000 gp). Black pearl (700 gp). Smoky quartz (30 gp). Moonstone (30 gp). Tiger eye turquoise (16 gp). Alexandrite (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!