Frederick Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Frederick hails from a village terrorized by drow. He worked as a nervous Hunter and found it very stressful. He inherited the family business which he has now maintained for 7 years.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Justice. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Goblin, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Medium magic item.
Mordai Bright, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady silver eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Locksmith, but he got bored and became a Bricklayer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 42 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 5 (-3) | 17 (+3) | 14 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common, Auran, Infernal, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Rose (40 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Alton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Simon lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: To unite with his brother; and he wants nothing more than to rejoin the army
Flaws: Hedonist, Insane. Bonds: Military, Family, Poor. Occupation: Detective
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 44 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1700 pp. Rock crystal (60 gp). Alexandrite (200 gp). Blue sapphire (700 gp). Chrysoprase (60 gp). Lapis lazuli (12 gp). Violet garnet (200 gp). Moss agate (12 gp). Deep blue spinel (200 gp). Blue quartz (12 gp). Malachite (12 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Red-brown spinel (80 gp). Black pearl (200 gp). Hematite (12 gp). Aquamarine (200 gp). Rose (60 gp). Star rose quartz (60 gp). Chrysoprase (60 gp). Violet garnet (200 gp). Rock crystal (60 gp). Obsidian (12 gp). Black star sapphire (700 gp). Bloodstone (60 gp). Red garnet (80 gp). Hematite (12 gp). Deep blue spinel (200 gp). Black opal (700 gp). Blue quartz (12 gp).
Silaqui Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large yellow jacket. Her brown hair is singed and shortened. Her eyes, though not visible through her cowl, are brown.
Personality: Stoic and calm, she prefers to meditate than take action. She misses her home and complains about the freezing weather, even in summer.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich, Enemies. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 147 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Blue quartz (16 gp). Lapis lazuli (16 gp). Blue quartz (16 gp). Onyx (20 gp). Pink pearl (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rangrim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is portly but not overly obese. He wears his hair in dreadlocks. His thin eyebrows rest above his beady blue eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He enjoys reading and quiet.
History: Rangrim lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Gardener, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Family. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 113 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +3 / 5d6-3, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A delicate silver chain set with a tourmaline (80 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Finely wrought small gold bracelet (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Jeweled gold crown (7000 gp). Old masterpiece painting (700 gp).
Balifra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. Her white hair is kept up in a ponytail inside a deerstalker hat. Her gray eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She always tries to repair and not replace. It was this mentality that drove her into the Bowyer business.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Balifra and her spouse have recently divorced.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Slave, Religious, Family. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 74 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Abyssal, Halfling, Giant
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp.
Zephan Speed, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His dark red hair is knotted and matted. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the west to a Navigator, Zephan learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Fighting, Entrepeneur. Flaws: Greedy, Antagonistic. Bonds: Job, Rich. Occupation: Navigator
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 42 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Jeweled gold crown (6000 gp). Old masterpiece painting (2100 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (100 gp). A small bag of saffron. (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Old masterpiece painting (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (2100 gp). A small bag of saffron. (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!