Birel Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears skinny pants and wears a tan and brown robe with the hood down. Her deerstalker hat is riddled with cuts and holes. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Animal Trainer business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job, In love. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 15
Hit Points 42 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Smoky quartz (80 gp). Brown-green garnet (70 gp). Black opal (1500 gp). Moss agate (8 gp). Blue quartz (8 gp). Peridot (80 gp). Zircon (80 gp). Brown-green garnet (70 gp). Obsidian (8 gp). Blue quartz (8 gp). Rock crystal (80 gp). Rhodochrosite (8 gp). Rich purple corundum (1500 gp). Banded agate (8 gp). Violet garnet (1100 gp). Moss agate (8 gp). Golden yellow topaz (1100 gp). Amethyst (70 gp). Alexandrite (1100 gp). Sardonyx (80 gp). Eye agate (8 gp). Fiery yellow corundum (1500 gp).
Patrick Spalding, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. He keeps his long white hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the east. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Patrick studied abroad. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: Wishes to resurrect an old love.
Ideals: Pacifist, Entrepeneur, Gifted. Flaws: Disease. Bonds: In love. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 16)
Armor Class 14
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (2200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
Az-Bror Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tattered old clothes. He wears a small hat to hide his balding. His eyes are violet and he is always smoking a pipe.
Personality: Az-Bror speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly, Disease. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (3000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (1100 gp). Finely wrought small gold bracelet (20 gp). Old masterpiece painting (1500 gp). Brass mug with jade inlays (200 gp).
Alston Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a faded coat and loose pants complete with small hat, marred by teas. He has styled his brown hair well, parting it to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.
History: Alston was raised in a hard working conservative environment. Alston liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Servant.
Motivation: Expand his business; and balancing his hectic life and new servant responsibilities is difficult
Flaws: Ugly, Secretive, Antagonistic. Bonds: Job, Nature. Occupation: Servant
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 109 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 6 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Susannah Langston, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and sports grey clothing, slightly heavier than average wear. Her hair is auburn and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their son. She worked as a Cartwright, and she later adopted a second son.
Motivation: She is unsatisfied with her job.
Flaws: Selfish. Bonds: Attractive, Job, Rich, Family. Occupation: Cartwright
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 16)
Armor Class 7
Hit Points 78 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Goblin, Orc
Attacks Melee +5 / 4d10+0, Ranged +2 / 4d10-3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Fiery yellow corundum (600 gp). Hematite (14 gp). Rhodochrosite (14 gp). Azurite (14 gp). Coral (110 gp). Bloodstone (40 gp). Rhodochrosite (14 gp). 1 Medium magic item.
Myria Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a red and yellow robe with the hood down, and she perpetually has her whip ready. Her chestnut hair is kept up in a ponytail inside a top hat. Her amber eyes peer out from beneath her top red hat.
Personality: Her tongue was cut out and she uses sign language. She never wears the same outfit twice, unless she absolutely has to.
History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Disease. Bonds: Mentor. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Auran, Sylvan, Gnome
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Rose (50 gp). Hematite (7 gp). Moonstone (50 gp). Rhodochrosite (7 gp). Aquamarine (700 gp). Alexandrite (700 gp). Sard (50 gp). Jade (160 gp). Malachite (7 gp). Black pearl (700 gp). Alexandrite (700 gp). Sardonyx (50 gp). Jade (160 gp). Violet garnet (700 gp). Malachite (7 gp). Hematite (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dadalan Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He has blue crest. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear.
Ideals: Disciplined, Logical. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Amethyst (140 gp). Chrysoprase (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
