Chenna Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. Her blonde hair is slicked back into a classic pompadour. Her eyes are green and she is always smoking a pipe.
Personality: She is very quiet and rarely speaks above a whisper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She worked as a nervous Bowyer and found it very stressful. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants to get laid; and she's attracted to the pc
Ideals: Justice. Flaws: Shy. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 79 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Halfling, Infernal, Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp.
Mella Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears tattered old clothes, and a wedding ring on her left hand. Her brown hair is drawn into a tight pony tail with a skull scrunchie. She is baby faced.
Personality: Calm and collected, she is a well trained Tailor. She enjoys reading and quiet.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She dropped out of school before completing her studies. She now owns her own business.
Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and sabotage a competitor
Ideals: Logical. Flaws: Ugly. Bonds: In love, Job, Rich. Occupation: Tailor
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beatrice Wellington, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'9" and wears a brown vest and prefers red and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her long brown hair kept up in a rat tail. She wears large thick round spectacles.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Beatrice lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Guard again; and further expansion of business
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Family, Job. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Goblin
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Citrine (30 gp). Smoky quartz (30 gp). Sard (30 gp). Bloodstone (30 gp). Amber (150 gp). Rose (30 gp). Black star sapphire (800 gp). Red spinel (150 gp). Red spinel (150 gp). Sardonyx (30 gp). Freshwater pearl (15 gp). Rhodochrosite (15 gp). Carnelian (30 gp). Aquamarine (900 gp). Tiger eye turquoise (15 gp). Violet garnet (900 gp). Alexandrite (900 gp). Moonstone (30 gp). Amber (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cumpen Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a blue costume with the symbols of the sun god on her torso. Her head has been shaved. Her violet eyes peer out from beneath her feathered blue hat.
Personality: She is witty, but her monotone delivery comes off as unnerving She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: Cumpen lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Bather
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Celestial
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Black opal (700 gp). Moss agate (8 gp). Lapis lazuli (8 gp). Golden yellow topaz (1500 gp). Rock crystal (80 gp). Hematite (8 gp). Eye agate (8 gp). Zircon (80 gp). Jade (80 gp). Golden pearl (80 gp). Eye agate (8 gp). Coral (80 gp). Rhodochrosite (8 gp). 1 Medium magic item.
Williamina Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. Her red hair is singed and shortened. Her fierce green eyes like to dwell on things.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born into a rich family. When Williamina reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Rich, Military. Occupation: Map Maker
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 pp. Jade (80 gp). Freshwater pearl (10 gp). Azurite (10 gp). Deep blue spinel (700 gp). Rock crystal (80 gp). Pink pearl (80 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Amethyst (80 gp). Peridot (80 gp). Moss agate (10 gp). Silver pearl (80 gp). Aquamarine (700 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Moss agate (10 gp). Coral (80 gp). Aquamarine (700 gp). 1 Medium magic item.
Halander Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Halander enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born the only child of a wealthy merchant. Through the years after Halander was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Halander's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the east.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Mason
Voice: Strong lisp
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 107 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Amber (50 gp). White pearl (50 gp). Zircon (40 gp). Black pearl (1400 gp). Fiery yellow corundum (800 gp). Eye agate (14 gp). Iolite (40 gp). Moonstone (40 gp). White opal (800 gp). Star ruby (800 gp). Fiery yellow corundum (800 gp). Blue star sapphire (800 gp). Red-brown spinel (50 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hatae Cithreth, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, she is not a threatening figure. Her golden hair is cut short. Her eyes, though not visible through her cowl, are green.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She takes great joy in being the best Doctor in town.
History: Born in the west to a Doctor, Hatae learned a great deal about her father's area of expertise. While studying, she fell in love. They married and had a daughter. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern
Ideals: Passionate. Bonds: Rich, Job, In love, Family. Occupation: Doctor
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Golden circlet with four aquamarines (5000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (180 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (900 gp). A roughly beaten golden orb (180 gp). Sapphire pendant on gold chain (900 gp). Old masterpiece painting (1200 gp). Large well-done wool tapestry (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!