Trym Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many tan ritualistic tattoos. She wears tight fighting clothing, which leaves very little to the imagination. She has a very tight haircut. Her amber eyes dart from person to person to random spaces in the air.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has all her life been fascinated with dancing.
History: Born to a Barber, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trym took refuge in the ruined castle and found the beat up kukri and armor she uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home
Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Poor, Nature. Occupation: Bowyer
Voice: Old thin voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 106 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1200 gp). Gold and topaz bottle stopper cork (800 gp). Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (1800 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (700 gp). Fire opal pendant on a fine gold chain (700 gp). Embroidered and bejeweled glove (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Balam Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He carries a battered scythe and tarnished kukri as well. His brown hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Balam embodies much of what other species detest in the Tieflings. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of northern immigrants he idolized his father. He worked as a nervous Cook and found it very stressful. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Goblin, Draconic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Moss agate (7 gp). White opal (500 gp). Violet garnet (1500 gp). Deep blue spinel (1500 gp). Pink pearl (140 gp). Smoky quartz (20 gp). Golden yellow topaz (1500 gp). Rhodochrosite (7 gp). Aquamarine (1500 gp). Amethyst (140 gp). Moss agate (7 gp). Carnelian (20 gp). Blue sapphire (500 gp). Sard (20 gp). Brown-green garnet (140 gp). Silver pearl (140 gp). Iolite (20 gp). Amethyst (140 gp). Freshwater pearl (7 gp). 1 Medium magic item.
Zagga Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. Her long auburn hair is drawn into a two foot long braid. Her violet eyes are passionate and lively.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Courier arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To be a Hunter again; and wants to open a new tavern
Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Guardian, Rich, Job. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. A small bag of saffron. (10 gp). Silver comb with moonstones (200 gp). Solid gold idol (700 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item.
Donaar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a colorful flower in his black crest. His eyes are gold and catlike.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Extrovert, Optimist. Bonds: Attractive, Job, Nature. Occupation: Ploughman
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 19)
Armor Class 8
Hit Points 100 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d8+4, Ranged +4 / 5d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1300 pp. Tourmaline (40 gp). Blue star sapphire (1100 gp). Violet garnet (1400 gp). Black star sapphire (1100 gp). Carnelian (30 gp). Rose (30 gp). Azurite (5 gp). White opal (1100 gp). Silver pearl (40 gp). Deep green spinel (40 gp). Carnelian (30 gp). Alexandrite (1400 gp). Citrine (30 gp). Black star sapphire (1100 gp). Zircon (30 gp). Sard (30 gp). White opal (1100 gp). Deep blue spinel (1400 gp). Amber (40 gp). Eye agate (5 gp). 1 Medium magic item. 1 Medium magic item.
Abalaba Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair, when down, is lengthy. Her hazel eyes peer out from beneath her small tan hat.
Personality: She speaks before she thinks and is too direct. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in a small village she learned the ways of the warrior from her father. Her childhood dream was to be a Bricklayer, but she was a colossal failure. She has achieved small success as a Barkeep.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Impulsive, Shy. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 166 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp.
Fenriz Justice, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'6" western man, he wears baggy black pantaloons and a brown scarf. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Fenriz has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of brigands; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan, Aquan
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Brown diamond (5000 gp). Chrysoprase (70 gp). Eye agate (11 gp). Alexandrite (1100 gp). Fire opal (700 gp). Moonstone (70 gp). Chrysoprase (70 gp). Eye agate (11 gp). Deep green spinel (70 gp). Amber (70 gp). Red-brown spinel (70 gp). Jade (70 gp). 1 Medium magic item.
Two Llamas Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her cinnamon fur is heavily combed to the left. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her sister
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Slave. Occupation: Bricklayer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Rich purple corundum (1500 gp). Carnelian (20 gp). Hematite (16 gp). Tourmaline (160 gp). Hematite (16 gp). Zircon (20 gp). Deep green spinel (160 gp). Tiger eye turquoise (16 gp). Sardonyx (20 gp). Jet (160 gp). Emerald (1500 gp). Alexandrite (1400 gp). Blue quartz (16 gp). Peridot (20 gp). Aquamarine (1400 gp). Red spinel (160 gp). Tourmaline (160 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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