Gildmak Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his red hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the south to a Sculptor, Gildmak learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 108 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Red garnet (70 gp). Rose (70 gp). Deep blue spinel (600 gp). Azurite (12 gp). Jade (70 gp). Moonstone (70 gp). Tourmaline (70 gp). Violet garnet (600 gp). White pearl (70 gp). Moonstone (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Heather Bentham, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She is dressed in an above average manner. Her hair is greying and her face has many wrinkles. Her violet eyes are passionate and lively.
Personality: She is very quiet and rarely speaks above a whisper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a mountains tribe. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Shy, Hedonist. Bonds: Attractive, Nature, Poor. Occupation: Bowyer
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 6 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: Lapis lazuli (6 gp). Lapis lazuli (6 gp). Moss agate (6 gp). Carnelian (40 gp). Golden pearl (130 gp). Tiger eye turquoise (6 gp). Golden yellow topaz (1000 gp). Eye agate (6 gp). 1 Medium magic item.
Traubon Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has golden hair. His eyes are blue.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his singing dream.
Motivation: His religion dominates his actions; and to find somewhere to settle down
Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 108 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 17 (+3) | 17 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Draconic, Druidic, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A small bag of saffron. (70 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled anklet (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp).
Enialis Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is typically in his Painter uniform. He has black hair. His violet eyes peer out from beneath his deerstalker blue hat.
Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Spice Merchant, but he got bored and became a Painter. During his travels, Enialis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Enialis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Enialis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To be a Spice Merchant again; and he'd like to take his coworkers down a peg
Flaws: Disease. Bonds: Job, Attractive, Mentor, Adventurer. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 51 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Alexandrite (200 gp). Moss agate (13 gp). Sardonyx (20 gp). Deep green spinel (50 gp). Alexandrite (200 gp). Blue quartz (13 gp). Citrine (20 gp). Lapis lazuli (13 gp). Amethyst (50 gp). Banded agate (13 gp). Rock crystal (20 gp). White pearl (50 gp). Chalcedony (20 gp). Sard (20 gp). Moonstone (20 gp). 1 Medium magic item.
Ellyjoybell Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman wears long strands of jet and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish white hair is in a traditional bowl cut. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Ellyjoybell was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.
Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs
Ideals: Joker. Bonds: Rich, Job, Has a crush, Religious. Occupation: Courier
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 118 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 17000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A roughly beaten golden orb (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A small bag of saffron. (10 gp). Golden circlet with four aquamarines (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (400 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Major magic item.
Tharivol Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has been a successful dealer in antiques buying low and selling high.
Motivation: To protect his home; and to clean up the streets
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Nature, Guardian. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. A roughly beaten golden orb (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Solid gold idol (1200 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item. 1 Minor magic item.
Andram Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a top hat to hide his balding. He has gold eyes and a black hat with a violet feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Andram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and wants to raise his children well
Ideals: Gifted. Flaws: Hedonist. Bonds: Nature, Has a crush, Family. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Silver ewer (30 gp). Fire opal pendant on a fine gold chain (1000 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
