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Nim Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is auburn and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Nim embodies much of what other species detest in the Elves. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Mortician business at a young age. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Nim Goltorah, Male Elf Druid 15
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 8 (-1)9 (-1)
Skills Acrobatics +7, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Giant, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Gold dragon comb with red garnet eye (700 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Two Llamas On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His orange fur is still thick. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.

History: Two Llamas was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Fearful. Bonds: Guardian, Poor, Adventurer. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Two Llamas On the Water, Male Tabaxi Druid 15
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 8
Hit Points 125 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 19 (+4)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +6
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Baelitae Smith, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of longbows on her belt, each one with a aquamarine on the hilt. She wears a deerstalker hat to cover her moderate length blonde hair. Her face is covered beneath a completely black helmet.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is lazy, self-centered, vain, and jealous.

History: She was born in the west. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baelitae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist, Selfish. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Baelitae Smith, Female Half-Elf Druid 16
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 76 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 6 (-2)11 (+0)
Skills Athletics +6, Survival +3
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 7000 gp.


Social Check DCs


Fallond Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his rapier. His Stetson hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Slave. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Fallond Ungart, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 128 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)17 (+3) 15 (+2)16 (+3)
Skills Perception +7, Religion +8
Senses Passive Perception 18
Languages Common, Dwarven, Undercommon, Gnome, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. Aquamarine (500 gp). Azurite (8 gp). Pink pearl (130 gp). Emerald (1400 gp). Blue star sapphire (1400 gp). Blue sapphire (1400 gp). Sardonyx (20 gp). White pearl (130 gp). Alexandrite (500 gp). Malachite (8 gp). Silver pearl (130 gp). Violet garnet (500 gp). Black star sapphire (1400 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her tied-back hair is chestnut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Confrontational and typically high on some drug or another. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Sold as a small child to a slaver, Meriele was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She has built up a small fortune and can afford her own way.

Motivation: A strong sense of loyalty to Dwarven people; and she is greedy

Flaws: Addict, Racist. Bonds: Rich, Mentor. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Meriele Connors, Female Half-Elf Druid 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills Perception +8, Survival +8
Senses Passive Perception 18
Languages Common, Elven, Gnoll, Celestial, Druidic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 2000 gp. Chrysoberyl (150 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a scimitar on his belt. His white fur is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Cask was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and doesn't want to be a bather and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Family. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Cask Moon, Male Tabaxi Druid 15
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 13 (+1)19 (+4)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Violet garnet (500 gp). Carnelian (40 gp). Chalcedony (40 gp). Obsidian (14 gp). Iolite (40 gp). Citrine (40 gp). Red spinel (140 gp). Iolite (40 gp). Black pearl (500 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). 1 Medium magic item.


Social Check DCs


Dayereth Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Dayereth isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Assassin, Dayereth learned a great deal about his mother's area of expertise. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Adventurer, In love. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Dayereth Amakiir, Male Elf Druid 16
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 141 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 17 (+3)9 (-1)
Skills Animal Handling +8, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 9000 gp. 1 Medium magic item.


Social Check DCs

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