Eva Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a violet suit, brown shirt, and tan tie, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is cut close to her head. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is fixated on the number 59. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is afraid of women and trembles around them
History: She was born in the south. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A strong sense of loyalty to Half-Elven people; and she wants to get laid
Flaws: Ugly, Insane, Shy, Racist. Bonds: Immigrant. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Old masterpiece painting (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (1200 gp). Silver comb with moonstones (600 gp). Jeweled gold crown (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Gold and topaz bottle stopper cork (600 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.
Harann Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has no crest. Her gold eyes are passionate and lively.
Personality: She is calm most of the time but flees social interaction. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent mother.
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Mortician
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Carnelian (80 gp). Amber (120 gp). Aquamarine (800 gp). Golden yellow topaz (800 gp). Coral (120 gp). Iolite (80 gp). Pink pearl (120 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). Fire opal (1000 gp). Moss agate (15 gp). Peridot (80 gp). Azurite (15 gp). Citrine (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shifting Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered lance and tarnished greataxe as well. Her beige fur is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shifting is combative with any and all who dare try her patience in the slightest.
History: Shifting was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 110 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Celestial, Druidic
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1800 pp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (500 gp). Silver ewer (80 gp). Solid gold idol (600 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (170 gp). Gold and ruby ring (7000 gp). 1 Medium magic item. 1 Medium magic item.
Egelina Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in earthy colors with a violet and black handkerchief worn on her left side. Her hair is white and very short. Her fierce blue eyes like to dwell on things.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Egelina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Egelina took refuge in the old dungeon and found the beat up club and armor she uses now. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Military, Nature, Family. Occupation: Adventurer
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 86 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan, Aquan
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Rose (30 gp). Chalcedony (30 gp). Bloodstone (30 gp). Rose (30 gp). Hematite (10 gp). Eye agate (10 gp). Golden yellow topaz (1600 gp). Amber (80 gp). Blue quartz (10 gp). Black star sapphire (1200 gp). Onyx (30 gp). Malachite (10 gp). Citrine (30 gp). Malachite (10 gp). Coral (80 gp). Iolite (30 gp). Moonstone (30 gp). Blue quartz (10 gp). Jade (80 gp). Lapis lazuli (10 gp). Alexandrite (1600 gp). Red garnet (80 gp). Banded agate (10 gp). Alexandrite (1600 gp). 1 Medium magic item.
Nurkara Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has styled her golden hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: When she was but 3 years old her parents immigrated from the east. Cursed with unlife at a very young age, Nurkara has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: She's in love; and she is wracked by social anxiety
Flaws: Cynical, Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 131 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1700 pp. Hematite (15 gp). Red garnet (90 gp). Freshwater pearl (15 gp). Tiger eye turquoise (15 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Golden yellow topaz (1600 gp). Rose (70 gp). Black opal (500 gp). Black pearl (1600 gp). Carnelian (70 gp). Rock crystal (70 gp). Tourmaline (90 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Red spinel (90 gp). Violet garnet (1600 gp). Jet (90 gp). Rhodochrosite (15 gp). Sardonyx (70 gp). 1 Medium magic item.
Joser Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'1". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his white hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Joser is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to loving parents in a slum to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Extrovert. Flaws: PTSD. Bonds: Adventurer, Poor. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 124 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp.
Elizabeth Thornton, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She carries a battered lance and tarnished warhammer as well. Her hair is always cut to a buzz. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born in the north. A freak accident while working with her Banker mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To be a Banker again.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Gardener
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 19)
Armor Class 10
Hit Points 124 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +10 / 5d8+4, Ranged +6 / 5d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 19000 gp. Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Black velvet mask with numerous citrines (100 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (4000 gp). Cloth of gold vestments (100 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (700 gp). Gold and topaz bottle stopper cork (1300 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
