Theren Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fitting clothing which further accentuates his frame. He keeps his blonde hair in a flapper bob. He has several tiny amber earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theren is combative with any and all who dare try his patience in the slightest.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Bookbinder mother left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Justice. Flaws: Shy, Disease. Bonds: Attractive, Rich, Slave. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Emerald (700 gp). Chrysoberyl (160 gp). Pink pearl (160 gp). Deep green spinel (160 gp). Black pearl (900 gp). Rock crystal (30 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Blue quartz (8 gp). Jasper (30 gp). Aquamarine (900 gp). Red garnet (160 gp). Amethyst (160 gp). Deep green spinel (160 gp). 1 Medium magic item.
Henry Easton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown cloak and cross-gartered violet stockings. He has a very tight haircut. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. As long as the job gets done he does not care how it got done.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister.
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Beggar
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. Zircon (30 gp). Rock crystal (30 gp). Banded agate (12 gp). Moss agate (12 gp). Hematite (12 gp). Jasper (30 gp). Freshwater pearl (12 gp). Obsidian (12 gp). Deep blue spinel (1200 gp). Rich purple corundum (800 gp). Lapis lazuli (12 gp). Aquamarine (1200 gp). Jade (110 gp).
Taklinn Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many violet ritualistic tattoos. He dresses in brown turtlenecks beneath a violet coat with black slacks. His white hair is smooth and relatively long. He has several tiny opal earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Gifted, Pacifist. Bonds: Rich, Slave, Immigrant. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 99 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Druidic, Ignan, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Silver pearl (100 gp). Iolite (60 gp). Black opal (1500 gp). Citrine (60 gp). Fire opal (1500 gp). Coral (100 gp). Chrysoberyl (100 gp).
Susannah Cornish, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, marred by teas. She keeps her long red hair kept up in a rat tail. Her brown eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with her god.
History: She was born in the east. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She feels threatened by others; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious, Immigrant, Adventurer. Occupation: Jeweler
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Tiger eye turquoise (14 gp). Amber (150 gp). Carnelian (70 gp). White opal (400 gp). Carnelian (70 gp). Jade (150 gp). Brown-green garnet (150 gp). Aquamarine (300 gp). Jet (150 gp). 1 Medium magic item.
Seddit Muse, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She ran away from her former home and has been making her living as a Tanner for the past few years.
Motivation: Retire the richest woman in the west; and wants to work out more often
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Cynical. Bonds: Military. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 123 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kasdeya Clever, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a feathered hat to hide her balding. Her eyes are a pleasant red.
Personality: Aggressive, abrasive, and angry, Kasdeya embodies much of what other species detest in the Tieflings. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Poor, Religious. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Old masterpiece painting (2400 gp). Silver chalice with lapis lazuli gems (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1100 gp). Gold cup set with emeralds (10000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Old masterpiece painting (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Gold music box (1000 gp). Old masterpiece painting (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (500 gp).
Dreali Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. His black hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Calm and collected, he is a well trained Architect. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Dreali abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Further expansion of business; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 48 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 6 (-2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Onyx (50 gp). White opal (400 gp). Fire opal (400 gp). Banded agate (13 gp).
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Their contribution stands as a beacon of hope for all adventurers!
