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NPC Generator

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Advanced [show]


Roge Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, red cloak. He has shaved his head bald. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Roge was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and to be a blacksmith again

Ideals: Athletic, Logical, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Roge Greenbottle, Male Halfling Druid 15
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 79 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)7 (-2) 9 (-1)10 (+0)
Skills Arcana +3, Stealth +9
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: Silver comb with moonstones (200 gp). Old masterpiece painting (2300 gp). Carved bone or ivory statuette (40 gp).


Social Check DCs


Tim Springfield, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is cut close to his head. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the north. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.

Motivation: He is greedy; and he's attracted to the pc

Ideals: Pacifist, Optimist, Philantrophist. Bonds: Rich, Nature, Has a crush. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Tim Springfield, Male Human Druid 16
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 129 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Arcana +6, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Deep blue spinel (300 gp). Black pearl (300 gp). Zircon (70 gp). Tourmaline (140 gp). Malachite (14 gp). Peridot (70 gp). Rhodochrosite (14 gp). 1 Medium magic item.


Social Check DCs


Trey Van Es, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is thinning but still full. His hazel eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the east, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, In love. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Trey Van Es, Male Human Druid 16
Medium (6'3") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 14 (+2)7 (-2)
Skills Religion +7, Survival +7
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Deep green spinel (100 gp). Blue star sapphire (1100 gp). Freshwater pearl (5 gp). Amber (100 gp). Zircon (30 gp).


Social Check DCs


Paggen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Paggen hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away; and a deep hatred of giants

Ideals: Entrepeneur, Joker. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Paggen Dunben, Male Gnome Druid 15
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Deception +6
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 700 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Medium magic item.


Social Check DCs


Euphemia Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright white dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her brown hair is greasy and uncared for. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She never swears and excessively uses polite adverbs when speaking. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: When she was but 3 years old her parents immigrated from the west. Her first spouse was a Sculptor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.

Motivation: An old rival family wants her found.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Euphemia Greenleaf, Female Halfling Druid 17
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 116 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)18 (+4) 12 (+1)19 (+4)
Skills Acrobatics +9, Stealth +9
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon, Druidic, Gnome
Attacks Melee +4 / 5d4-2, Ranged +9 / 5d4+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 1900 pp. Red spinel (80 gp). Aquamarine (700 gp). Freshwater pearl (4 gp). Black pearl (700 gp). Black opal (1300 gp). Aquamarine (700 gp). Alexandrite (700 gp). Alexandrite (700 gp). Hematite (4 gp). Blue quartz (4 gp). Chrysoprase (70 gp). Aquamarine (700 gp). Star rose quartz (70 gp). Deep blue spinel (700 gp). Chrysoberyl (80 gp). Blue star sapphire (1300 gp). Emerald (1300 gp). Fire opal (1300 gp). Moonstone (70 gp). Rich purple corundum (1300 gp). Tiger eye turquoise (4 gp). Carnelian (70 gp). Black opal (1300 gp). Tiger eye turquoise (4 gp). Peridot (70 gp). Sard (70 gp). Black star sapphire (1300 gp).


Social Check DCs


Euphemia Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a white vest and prefers black and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her silver hair well, parting it to the right. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.

History: Euphemia lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has since lost track of the people in her past.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother

Flaws: Ugly, Shy, Racist. Bonds: Immigrant, Family. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Euphemia Tealeaf, Female Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 117 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Deception +7, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). A silver and pearl hairclip (30 gp). A silver and pearl hairclip (30 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). A small bag of saffron. (30 gp). Embroidered and bejeweled glove (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Cloak Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries maces. Her yellow fur is slicked back into a classic pompadour. She has a tattooed face.

Personality: Cloak is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Extrovert, Gifted. Bonds: Rich. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Cloak Of Snakes, Female Tabaxi Druid 16
Medium (4'8") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 95 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)12 (+1) 16 (+3)18 (+4)
Skills Intimidation +9, Religion +6
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 500 pp. Tiger eye turquoise (14 gp). Obsidian (14 gp). Eye agate (14 gp). Black pearl (400 gp). Amethyst (40 gp). Tourmaline (40 gp). Alexandrite (400 gp). Peridot (70 gp). Azurite (14 gp). Onyx (70 gp). Violet garnet (400 gp). Coral (40 gp). Blue quartz (14 gp). Violet garnet (400 gp). Tiger eye turquoise (14 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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