Bendoo Moreno, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and wears skinny pants and wears a black and yellow robe with the hood down. She wears her chestnut hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.
Personality: She is very quiet and rarely speaks above a whisper. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She tends to her Mason job now, and dutifully fulfills any obligations she has.
Motivation: To be a Map Maker again.
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Black pearl (300 gp). Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. His black hair is cut short with large spiked bangs in the front. His half smiles and brown eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.
History: Adrik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Jet (60 gp). Banded agate (15 gp). Jade (60 gp). Onyx (20 gp). Tourmaline (60 gp). Coral (60 gp). Jasper (20 gp). Citrine (20 gp). Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He has a dull look in his blue eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.
History: He was born at the edge of vast desert. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Nature. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Abyssal, Sylvan, Auran
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Moonstone (50 gp). Jet (90 gp). Hematite (12 gp). Red garnet (90 gp). Chalcedony (50 gp). Blue quartz (12 gp). Zircon (50 gp). Obsidian (12 gp). Deep blue spinel (500 gp). Azurite (12 gp). Azurite (12 gp). Jet (90 gp). 1 Medium magic item.
Verin Caution, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who dresses well, wearing green shirts, loose pants, and blazers most of the time, she is not a threatening figure. Her black hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She receives visions of the future at random moments
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Butcher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Military, Family. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 60 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Freshwater pearl (10 gp). Rock crystal (60 gp). Jet (60 gp). Deep blue spinel (1300 gp). Golden pearl (60 gp). Citrine (60 gp). Rose (60 gp). Rose (60 gp). Golden yellow topaz (1300 gp). Citrine (60 gp). Fire opal (1400 gp). Eye agate (10 gp). Chrysoprase (60 gp). White pearl (60 gp). Tourmaline (60 gp). Smoky quartz (60 gp). Red garnet (60 gp). Chalcedony (60 gp). Deep blue spinel (1300 gp). Rhodochrosite (10 gp). Black opal (1400 gp). Star rose quartz (60 gp). Pink pearl (60 gp). 1 Major magic item.
Manfred Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears just a yellow suit. His white hair is cut short. His brown eyes dart from person to person.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He also has developed a complete distrust of the Shoemaker profession.
History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Carter for hire.
Motivation: His religion dominates his actions; and wants to open a new tavern
Flaws: Racist. Bonds: Job, Poor, Adventurer, Religious. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Ignan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Old masterpiece painting (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (30 gp). A delicate silver chain set with a tourmaline (40 gp). An abacus with copper, silver and gold markers (30 gp). Sapphire pendant on gold chain (1200 gp). A roughly beaten golden orb (30 gp). Brass mug with jade inlays (600 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.
Melech Grace, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair, while still mostly dark red, has prominent grey streaks. His white eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Melech isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is able to make almost anything out of random pieces of junk.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 40 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 18 (+4) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Orc, Gnome
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Black pearl (500 gp). Alexandrite (500 gp). Rock crystal (30 gp). Golden yellow topaz (500 gp). Lapis lazuli (14 gp). Alexandrite (500 gp). Black pearl (500 gp). Star rose quartz (30 gp). Sard (30 gp). Violet garnet (500 gp). Eye agate (14 gp). Chrysoprase (30 gp). Citrine (30 gp). Emerald (1400 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Riley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy brown pantaloons and a green scarf. His black hair is lengthy and is close to two feet long. He has hazel eyes and a brown hat with a green feather.
Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: Ugly, Fearful. Bonds: Poor, Adventurer, Debt. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Celestial, Sylvan, Druidic
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 4000 gp. Alexandrite (200 gp). Rock crystal (80 gp). Alexandrite (200 gp). Banded agate (12 gp). Moonstone (80 gp). Deep green spinel (160 gp). Obsidian (12 gp). Sard (80 gp). Fiery yellow corundum (1200 gp). Peridot (80 gp). White opal (1200 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Chalcedony (80 gp). Malachite (12 gp). Black pearl (200 gp). Chrysoberyl (160 gp). Hematite (12 gp). Jasper (80 gp). Black pearl (200 gp). Obsidian (12 gp). Coral (160 gp). Rich purple corundum (1200 gp). Brown-green garnet (160 gp). Sardonyx (80 gp). Iolite (80 gp). Bloodstone (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
