Foxilon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is cut short with large spiked bangs in the front. He has hazel eyes and a white hat with a green feather.
Personality: Foxilon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Foxilon took refuge in the ruined castle and found the beat up dagger and armor he uses now. He left for the west, certain he would find work there.
Motivation: A deep hatred of dire rats.
Ideals: Extrovert. Bonds: Immigrant, Enemies, Slave, Nature. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 154 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Old masterpiece painting (600 gp). Old masterpiece painting (600 gp). Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled anklet (3000 gp). Silver chalice with lapis lazuli gems (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Darrow Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His silver hair is styled in orderly dreadlocks. His hazel unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.
History: His parents moved while he was still in utero so he is the first generation to be born here. Darrow was born on a far southern island where he grew up under the tutelage of his father, an expert Apothecary. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Joker, Logical. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Apothecary
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Blue quartz (9 gp). Alexandrite (200 gp). Coral (120 gp). Chrysoprase (30 gp). Blue quartz (9 gp). Peridot (30 gp). Azurite (9 gp). Peridot (30 gp). Black opal (1300 gp). Violet garnet (200 gp). Amber (120 gp). Freshwater pearl (9 gp). Silver pearl (120 gp). Hematite (9 gp). Azurite (9 gp). Malachite (9 gp). Golden yellow topaz (200 gp). Red-brown spinel (120 gp). Alexandrite (200 gp).
Ishte Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is braided into rings. Her eyes are likewise white. Her teeth are white and perfect.
Personality: Overbrimming with self-confidence, Ishte isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.
History: She served in the navy to pay for her family's outstanding loans. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army; and nothing but the best is good enough for her
Ideals: Impeccable, Persistence. Bonds: Attractive, Military. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Jeweled anklet (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (300 gp). Gold cup set with emeralds (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (4000 gp). Black velvet mask with numerous citrines (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Yurgunn Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown costume with the symbols of her god on her torso. Her long white hair reaches down to her waist. Her gray eyes dart from person to person to random spaces in the air.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. Around other people she will do her best to conceal her emotions and appear jolly.
History: Yurgunn was raised in a hard working conservative environment. Her childhood dream was to be a Hunter, but she was a colossal failure. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She seems to be bored by most things; and she's repulsed by the pc
Ideals: Justice. Flaws: Shy, Antagonistic, Mundane. Bonds: Job. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 176 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 21 (+5) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Emerald (900 gp). Rich purple corundum (900 gp). Deep green spinel (110 gp). Aquamarine (400 gp). Rock crystal (40 gp). Moss agate (4 gp). 1 Major magic item.
Smoking Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a brown coat with black slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has orange fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1300 pp. A roughly beaten golden orb (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (2400 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item. 1 Medium magic item.
Balifra Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears baggy grey pantaloons and a black scarf, marred by teas. Her tied-back hair is white. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is almost excessively polite to everyone, even when angry. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She served in the navy to pay for her family's outstanding loans. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Military. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Sylvan, Druidic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Hematite (10 gp). Jasper (70 gp). Malachite (10 gp). Amethyst (100 gp). Tourmaline (100 gp). Jasper (70 gp). Tourmaline (100 gp). Hematite (10 gp). Fire opal (900 gp). Iolite (70 gp). Pink pearl (100 gp).
Yevelda Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports white clothing, slightly heavier than average wear. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. Yevelda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the south, but her parents moved at a very young age to the west. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She used her abilities to travel the world and help people.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Nature, Enemies. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 19)
Armor Class 10
Hit Points 93 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 2800 pp. Golden pearl (80 gp). Amethyst (80 gp). Obsidian (15 gp). Moss agate (15 gp). White opal (1600 gp). Amethyst (80 gp). White pearl (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
