Morg Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his red robe. His golden hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Morg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Further expansion of business.
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 18)
Armor Class 12
Hit Points 133 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Abyssal
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 18000 gp. Aquamarine (1300 gp). Deep blue spinel (1300 gp). Onyx (50 gp). Golden yellow topaz (1300 gp). Citrine (50 gp). Brown-green garnet (90 gp). Fiery yellow corundum (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Purah Luck, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. Her hair is blue and very short. Her white eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She believes the world needs to unite to get rid of gnolls once and for all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and a deep hatred of gnolls
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Enemies, Rich. Occupation: Knight
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Jasper (80 gp). Tiger eye turquoise (5 gp). Brown-green garnet (90 gp). Red-brown spinel (90 gp). Moss agate (5 gp). White pearl (90 gp). Sard (80 gp). Brown-green garnet (90 gp). Coral (90 gp). Chrysoberyl (90 gp). Brown-green garnet (90 gp). Hematite (5 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears professional attire. Her orange fur, when down, is lengthy. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: From birth she was tutored by a cruel and relentless mentor. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is content; and wants to work out more often
Ideals: Athletic. Flaws: Mundane, Hedonist. Bonds: Attractive, Mentor. Occupation: Butcher
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Azurite (7 gp). Sard (20 gp). Aquamarine (400 gp). Freshwater pearl (7 gp). Fire opal (800 gp). Fiery yellow corundum (800 gp). Bloodstone (20 gp). Red garnet (90 gp). Blue quartz (7 gp). White pearl (90 gp). Smoky quartz (20 gp). Eye agate (7 gp). Deep blue spinel (400 gp). Sard (20 gp). Chrysoprase (20 gp). Iolite (20 gp). Deep blue spinel (400 gp). Citrine (20 gp). Chalcedony (20 gp). 1 Medium magic item.
Nogu Oakley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a black tunic with tan highlights, and long green pants that bunch up around her shoes. Her brown hair is matted, messy, and big. Her eyes are gray and beady.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Nogu does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Weaver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Ideals: Athletic. Flaws: Ugly, Insomniac, Depressed. Bonds: Military, Poor. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Giant, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 8000 gp. Tourmaline (90 gp). Rock crystal (60 gp). Rhodochrosite (11 gp). White pearl (90 gp). Rich purple corundum (1100 gp). Alexandrite (1100 gp). Blue sapphire (1100 gp). Alexandrite (1100 gp). Rhodochrosite (11 gp). Red-brown spinel (90 gp). Sard (60 gp). Azurite (11 gp). Aquamarine (1100 gp). 1 Medium magic item.
Pyxrin Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a black coat. Her red crest is kept up in a ponytail inside a deerstalker hat. Her red eyes peer out from beneath her deerstalker black hat.
Personality: She speaks before she thinks and is too direct. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Healer arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Persistence. Flaws: Impulsive. Bonds: Adventurer, Rich, Religious. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Amethyst (40 gp). Red-brown spinel (40 gp). Malachite (4 gp). Moonstone (60 gp). Tiger eye turquoise (4 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Fire opal (1300 gp). Eye agate (4 gp). Azurite (4 gp). Black pearl (300 gp). 1 Medium magic item.
Fragrant Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a perfectly clean shirt and pair of pants. She keeps her gray fur in a pixie cut. She wears large thick round spectacles.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with finding treasure.
History: A powerful wizard made her what she is. A few years later when the west was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wishes to resurrect an old love; and meet up once more with her childhood friend
Ideals: Joker. Bonds: Attractive, Adventurer, Mentor, Immigrant, In love. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. White opal (1500 gp). Lapis lazuli (13 gp). Smoky quartz (70 gp). Black pearl (700 gp). Golden pearl (140 gp). Rich purple corundum (1500 gp). Fiery yellow corundum (1500 gp). Citrine (70 gp). Rhodochrosite (13 gp). Black star sapphire (1500 gp). Red spinel (140 gp). Moss agate (13 gp). Obsidian (13 gp). Tiger eye turquoise (13 gp). Azurite (13 gp). Sard (70 gp). Bloodstone (70 gp). Silver pearl (140 gp). Sard (70 gp). Alexandrite (700 gp). Zircon (70 gp). Violet garnet (700 gp). Tourmaline (140 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Brown-green garnet (140 gp). Pink pearl (140 gp). Lapis lazuli (13 gp). Blue quartz (13 gp). Freshwater pearl (13 gp). Blue quartz (13 gp).
Uraim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of luck around his neck, and a dagger on his belt. His red hair is drawn into a tight pony tail with a card scrunchie. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.
History: The child of a Weaver, who enjoyed hunting, Uraim was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uraim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Professionalism. Flaws: Selfish. Bonds: Nature. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 150 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 20 (+5) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp.
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