Duvamil Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is renowned for her bright blue dresses and hats. With bright auburn hair. She tend to wears goggles to shield her eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is a Chromatic Dragon in disguise. She made a point of taking high paying jobs and getting most of it up front. She has been a successful dealer in antiques buying low and selling high.
Motivation: Revenge; and she desires power and/or immortality
Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Adventurer, Enemies. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 148 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 17000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (2000 gp). Solid gold idol (600 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A roughly beaten golden orb (180 gp). Old masterpiece painting (2000 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (1000 gp).
Riswynn Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. Her skin is also unnaturally pale. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her face is scarred and worn.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done she does not care how it got done.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality.
Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 155 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Tourmaline (160 gp). Moss agate (16 gp). Pink diamond (6000 gp). Jasper (20 gp). Deep green spinel (160 gp). Alexandrite (1300 gp). Azurite (16 gp). Fiery yellow corundum (1200 gp). Golden yellow topaz (1300 gp). Jade (160 gp). Tourmaline (160 gp). Golden yellow topaz (1300 gp). Blue sapphire (1200 gp). Moonstone (20 gp). Star ruby (1200 gp). Iolite (20 gp). Sardonyx (20 gp). Iolite (20 gp). Jade (160 gp). Onyx (20 gp). Blue sapphire (1200 gp). Deep green spinel (160 gp). Golden yellow topaz (1300 gp). Iolite (20 gp). Deep blue spinel (1300 gp). 1 Major magic item.
Lewis Oakley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears grey leather gloves, a grey jacket, and tight pants. He wears his black hair down. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of northern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To settle down with his crush.
Ideals: Logical. Bonds: Poor, Has a crush, Immigrant. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 151 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1000 pp. Eyepatch with mock eye of sapphire and moonstone (1400 gp). Golden circlet with four aquamarines (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Finely wrought small gold bracelet (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (1600 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (3000 gp). Fire opal pendant on a fine gold chain (1400 gp). Sapphire pendant on gold chain (1200 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold cup set with emeralds (11000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (110 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Hamil Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He tends to wear a large white jacket, and his gloved hand is found clutching a longsword. His hair is brown and very short. He has amber eyes and a white hat with a grey feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Hamil was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has achieved small success as a Assassin.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Job, Adventurer. Occupation: Assassin
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 154 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 19 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 13000 gp. Moss agate (7 gp). Fire opal (1000 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). Violet garnet (400 gp). Violet garnet (400 gp). White opal (1000 gp). Jade (70 gp). Jet (70 gp). Red spinel (70 gp). Eye agate (7 gp). Bloodstone (50 gp). Citrine (50 gp). Sardonyx (50 gp). Azurite (7 gp). Rock crystal (50 gp). Blue sapphire (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Don Reed, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is greasy and uncared for. He is baby faced.
Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Gifted from a young age, Don studied abroad. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to raise his children well
Ideals: Optimist, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 93 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Draconic, Goblin
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 10000 gp. Solid gold idol (500 gp). Gold cup set with emeralds (10000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (120 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Cloth of gold vestments (120 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Jeweled gold crown (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Solid gold idol (500 gp). Golden circlet with four aquamarines (5000 gp). A small bag of saffron. (10 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Jeweled electrum ring (2000 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (2000 gp). Old masterpiece painting (2000 gp). Silver chalice with lapis lazuli gems (120 gp). 1 Medium magic item. 1 Medium magic item.
Seebo Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Seebo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Attractive, Military, Religious. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Eye agate (9 gp). Violet garnet (600 gp). Tiger eye turquoise (9 gp). Violet garnet (600 gp). Banded agate (9 gp). Aquamarine (600 gp). Silver pearl (80 gp). Chrysoprase (50 gp). Malachite (9 gp). Hematite (9 gp). Amethyst (80 gp). Violet garnet (600 gp). Onyx (50 gp). Blue quartz (9 gp). Golden yellow topaz (600 gp). Iolite (50 gp). Rich purple corundum (1100 gp). Freshwater pearl (9 gp). Sardonyx (50 gp). Jet (80 gp). Azurite (9 gp).
Mijira Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a green vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her green boots flare out at the collars. Her white crest is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a logical person and will generally grow upset if things defy logic and science.
History: From birth she was tutored by a cruel and relentless mentor. Mijira abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She's repulsed by the PC.
Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 8
Hit Points 108 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 15 (+2) | 16 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Elven, Gnome
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 900 pp. White pearl (70 gp). Star rose quartz (70 gp). Blue quartz (15 gp). Brown-green garnet (70 gp). Black pearl (900 gp). Blue-white diamond (4000 gp). Black opal (700 gp). Alexandrite (900 gp). Red garnet (70 gp). Alexandrite (900 gp). Violet garnet (900 gp). Chrysoberyl (70 gp). Violet garnet (900 gp). Black star sapphire (700 gp). Peridot (70 gp). Bloodstone (70 gp). Canary diamond (4000 gp). Deep blue spinel (900 gp). Tiger eye turquoise (15 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

