Emerald Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red fur is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Emerald has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Selfish, Disease. Bonds: Attractive. Occupation: Bellfounder
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Aquan, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Lapis lazuli (12 gp). Chalcedony (70 gp). Azurite (12 gp). Moss agate (12 gp). Chrysoprase (70 gp). Fire opal (1000 gp). Deep blue spinel (1100 gp). Obsidian (12 gp). White opal (1000 gp). Alexandrite (1100 gp). Fire opal (1000 gp). Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Rose (70 gp). Star ruby (1000 gp). Blue quartz (12 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). Blue sapphire (1000 gp). Blue star sapphire (1000 gp).
Emeny Mitchell, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. Her red hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Nature, Poor. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Blue quartz (4 gp). Red spinel (90 gp). Malachite (4 gp). Sardonyx (80 gp). White pearl (90 gp). Star rose quartz (80 gp). Blue quartz (4 gp). Hematite (4 gp). Hematite (4 gp). Black star sapphire (1300 gp). Rhodochrosite (4 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pyra Clever, Female Tiefling [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it, and sports empty pouches on her belt. Her blue hair is lengthy. Her skin is flawless and her white eyes scan people very quickly.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Gifted from a young age, Pyra studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Doesn't want to be a Actor and was forced into it by her family; and regain custody of her daughter
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Actor
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp.
Drogo Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'8" and wears an entirely violet suit with green socks and a vest with buckled shoes. His hair is chestnut and very short. His brown eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.
History: Drogo was born the youngest of three triplets. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: His religion dominates his actions; and an old rival family wants him found
Ideals: Optimist, Pacifist. Bonds: Family, Nature, Religious. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 40 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Jade (160 gp). Malachite (7 gp). Carnelian (30 gp). Smoky quartz (30 gp). Citrine (30 gp). Tiger eye turquoise (7 gp). Fiery yellow corundum (500 gp). Smoky quartz (30 gp). Violet garnet (700 gp). Blue quartz (7 gp). Freshwater pearl (7 gp). Rock crystal (30 gp). Black star sapphire (500 gp). Chrysoberyl (160 gp). Rock crystal (30 gp). Lapis lazuli (7 gp). Amber (160 gp). Star rose quartz (30 gp). Fire opal (500 gp). 1 Medium magic item.
Dynamic Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, brown cloak. She has done her best to style her lavender fur to look like a famous performer. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She dislikes all the random violence that takes place in the north. She is lazy, self-centered, vain, and jealous.
History: Born in the north her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to meet her childhood hero; and wants to work out more often
Ideals: Athletic, Pacifist, Entrepeneur. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Gnome
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Rose (50 gp). Blue star sapphire (1300 gp). White pearl (140 gp). Black pearl (700 gp). 1 Medium magic item.
Sweet Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears just a brown suit. Her fur is yellow and curly. Her eyes are a pleasant blue.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sweet was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sweet fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends; and many goblins want her driven away
Ideals: Athletic, Joker, Fighting. Bonds: Attractive, Poor. Occupation: Jeweler
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 115 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 2000 pp. Chrysoprase (20 gp). Malachite (6 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). Alexandrite (400 gp). White pearl (160 gp). Jasper (20 gp). Black pearl (400 gp). Tourmaline (160 gp). Fire opal (800 gp). Moonstone (20 gp). Moss agate (6 gp). Freshwater pearl (6 gp). Smoky quartz (20 gp). Fiery yellow corundum (800 gp). Red-brown spinel (160 gp). Jet (160 gp). Rock crystal (20 gp). Coral (160 gp). Star rose quartz (20 gp). Zircon (20 gp). Rock crystal (20 gp). Golden pearl (160 gp). Onyx (20 gp). Iolite (20 gp). Red-brown spinel (160 gp). Hematite (6 gp). Tiger eye turquoise (6 gp). Freshwater pearl (6 gp).
Volen Stanton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is well kept. Her eyes are hazel and catlike.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also has developed a complete distrust of the Brewer profession.
History: Gifted from a young age, Volen studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Weaver for hire.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Religious. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 71 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver chalice with lapis lazuli gems (30 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
