Rurik Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. His chestnut hair is lengthy and is close to two feet long. He has several tiny topaz earrings on each ear.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Disease. Bonds: Immigrant, Rich, Job, Adventurer. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold music box (3000 gp). Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (1100 gp). Jeweled electrum ring (5000 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (600 gp). Gold music box (3000 gp). Fire opal pendant on a fine gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Jeweled electrum ring (5000 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (130 gp). Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). 1 Medium magic item. 1 Medium magic item.
Damien Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright auburn hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He's looking for his big break.
Ideals: Persistence, Philantrophist, Entrepeneur. Bonds: Adventurer, In love. Occupation: Fortune-teller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 66 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Black velvet mask with numerous citrines (120 gp). Silver chalice with lapis lazuli gems (120 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Large well-done wool tapestry (100 gp). Silver ewer (40 gp). Golden circlet with four aquamarines (6000 gp).
Astar Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a simple green robe with brown stripes complete with hood. He has dyed his greying purple hair a little too much giving a sharp purple color. His black eyes peer out from beneath his small green hat.
Personality: Astar wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Astar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Astar and his spouse have recently divorced.
Motivation: To unite with his sister; and retire the richest man in the south
Ideals: Disciplined, Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Poor. Occupation: Miner
Voice: Italian accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Violet garnet (1100 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Star rose quartz (40 gp). Emerald (1000 gp). Aquamarine (1100 gp). 1 Medium magic item.
Zepar Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has purple hair. His silver eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Zepar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and meet up once more with his childhood friend
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Painter
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Draconic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Rhodochrosite (16 gp). Sardonyx (80 gp). Freshwater pearl (16 gp). Red-brown spinel (140 gp). Rock crystal (80 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Chrysoberyl (140 gp). Alexandrite (1100 gp). 1 Medium magic item.
Crampernap Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His auburn hair is knotted and matted. His half smiles and green eyes are beguiling and draw you in.
Personality: Crampernap hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a logical person and will generally grow upset if things defy logic and science.
History: Crampernap was born with his mother's beautiful face. In his 15th year, his parents were killed by a giants raid, leaving Crampernap alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Artistic, Logical, Justice. Bonds: Poor, Attractive, Enemies. Occupation: Tailor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 62 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Banded agate (5 gp). Tourmaline (140 gp). Smoky quartz (70 gp). Obsidian (5 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Malachite (5 gp). Jasper (70 gp). Chalcedony (70 gp). Jade (140 gp). White pearl (140 gp). Moonstone (70 gp). Jet (140 gp). Sardonyx (70 gp). Moonstone (70 gp). Star rose quartz (70 gp). Chrysoberyl (140 gp). Freshwater pearl (5 gp). Jacinth (3000 gp). 1 Medium magic item.
Harann Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'7" and wears skinny pants and wears a black and green robe with the hood down. Her right leg appears badly burned and disfigured. Her blue crest is heavily combed to the right. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She loves telling others what to do and how they should feel about things. She receives visions of the future at random moments
History: The child of a Mayor, who enjoyed hunting, Harann was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harann took refuge in the ruined castle and found the beat up spear and armor she uses now. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and doesn't want to be a slave trader and was forced into it by her family
Ideals: Opinionated, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 8
Hit Points 50 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1100 pp. Embroidered and bejeweled glove (2000 gp). Silver comb with moonstones (600 gp). A roughly beaten golden orb (110 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Golden circlet with four aquamarines (2000 gp). Jeweled anklet (2000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Sapphire pendant on gold chain (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jo Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a white and green robe with the hood down. She is portly but not overly obese. Her auburn hair is wavy and long. She has brown eyes and a white hat with a green feather.
Personality: She is mildly Halfling supremacist, though she does not identify as such. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Jo was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: Nothing but the best is good enough for her; and find a way to reverse the transformation of her brother
Ideals: Artistic, Impeccable. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Herbalist
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 300 pp. Fiery yellow corundum (1100 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Coral (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
