Ozyman Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is red. His otherwise smooth face is marked with small tiny scars.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Apothecary business at a young age. Cursed with vampirism at a very young age, Ozyman has worked very hard to control his curse. He became a Apothecary soon after.
Motivation: To be a Knight again.
Flaws: Disease. Bonds: Adventurer, Job. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 50 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 6000 gp. Jeweled gold crown (3000 gp). Gold and ruby ring (3000 gp). Embroidered and bejeweled glove (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Gold music box (4000 gp). Gold cup set with emeralds (3000 gp). Embroidered and bejeweled glove (4000 gp). Silver chalice with lapis lazuli gems (40 gp). Jeweled electrum ring (3000 gp). Old masterpiece painting (900 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Jeweled electrum ring (3000 gp). Gold and topaz bottle stopper cork (700 gp). Large well-done wool tapestry (300 gp). Solid gold idol (700 gp). Black velvet mask with numerous citrines (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item.
Phann Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her black hair is smooth and relatively long. Her ears are large.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Phann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Gifted from a young age, Phann studied abroad. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Family. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 53 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 19
Languages Common, Elven, Auran
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Peridot (40 gp). Jade (80 gp). Azurite (11 gp). Alexandrite (1000 gp). Deep green spinel (80 gp). Violet garnet (1000 gp). Hematite (11 gp).
Shifting Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fighting clothing, which leaves very little to the imagination. Her orange fur has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She would rather hide behind her crafts than deal with other people.
History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered writing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic, Shy. Occupation: Tanner
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Onyx (50 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Lapis lazuli (4 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Red-brown spinel (140 gp). Tourmaline (140 gp). Pink pearl (140 gp). Banded agate (4 gp). Black pearl (1500 gp). Moss agate (4 gp). Malachite (4 gp). 1 Medium magic item.
Blossom Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is singed and shortened. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She snorts whenever she laughs or is feeling confident. She always tries to repair and not replace. It was this mentality that drove her into the Fortune-teller business.
History: The child of a Cartwright, who enjoyed hunting, Blossom was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and money/treasure
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Rich, Nature, Military. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 176 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 500 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Drusilia Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a broad hat to cover her moderate length blonde hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She is overprotective of those who hire her services. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To prove her worth to the world.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Guardian, Religious. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 12000 gp. Chrysoberyl (140 gp). Hematite (5 gp). Pink pearl (140 gp). Alexandrite (1100 gp). Blue star sapphire (900 gp). Aquamarine (1100 gp). Jade (140 gp). Aquamarine (1100 gp). Eye agate (5 gp). Hematite (5 gp). Obsidian (5 gp). Pink pearl (140 gp). Citrine (20 gp). Fire opal (900 gp). Deep blue spinel (1100 gp). Lapis lazuli (5 gp). Eye agate (5 gp). Rhodochrosite (5 gp). Star rose quartz (20 gp). Moss agate (5 gp). Rose (20 gp).
Helgret Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this western woman wears a grey collared shirt and white skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is singed and shortened. She is baby faced.
Personality: She is irascible and easily irritated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born a particularly ugly child, much to the horror of her parents. When Helgret reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.
Motivation: Wants to open a new tavern; and balancing her hectic life and new weaver responsibilities is difficult
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 155 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 18 (+4) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. Rhodochrosite (12 gp). Fiery yellow corundum (1400 gp). Rhodochrosite (12 gp). 1 Medium magic item. 1 Medium magic item.
Andram Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His hair is dark red and curly. His eyes are gold and he is always smoking a pipe.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg
Flaws: Selfish, Mundane. Bonds: Job, Rich, Has a crush. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver chalice with lapis lazuli gems (30 gp). Brass mug with jade inlays (300 gp). A delicate brass dragon egg (70 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Gold music box (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Brass mug with jade inlays (300 gp). A delicate silver chain set with a tourmaline (70 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!