Lone Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown trousers with tan and brown striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His red fur is knotted and matted. His eyes are likewise blue.
Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Lone was raised in a hard working conservative environment. He worked as a nervous Barrister and found it very stressful. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To be a Butcher again.
Flaws: Forgetful. Bonds: Attractive, Job, Enemies. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Ignan, Aquan
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Red spinel (120 gp). Freshwater pearl (15 gp). Deep blue spinel (1400 gp). Brown-green garnet (120 gp). Rose (20 gp). Moss agate (15 gp). Sardonyx (20 gp). Alexandrite (1400 gp). Citrine (20 gp). Peridot (20 gp). Violet garnet (1400 gp). Black pearl (1400 gp). 1 Medium magic item.
Adelard Gracey, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and likes to wear ponchos typically of a light brown in addition to tight pants. His left hand appears badly burned and disfigured. His white hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.
History: The child of a Bather, who enjoyed hunting, Adelard was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He would like to get married and retire; and he feels kind of lost in life
Ideals: Professionalism. Flaws: Disease, Hedonist, Ugly. Bonds: Nature. Occupation: Armorer
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 81 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp. 1 Medium magic item.
Joser Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Joser does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Joser studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Gifted. Flaws: Shy, Depressed. Bonds: Military, Family. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 111 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Carved bone or ivory statuette (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (1700 gp). Cloth of gold vestments (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver chalice with lapis lazuli gems (180 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Brakka Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'9" has a big stupid grin on her face most of the time. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is red, silky, and of moderate length. Her violet eyes are slightly larger than normal.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is frequently practicing swordplay.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years she perfected her riding and shooting skills. She now mingles about in high society.
Motivation: Meet up once more with her childhood friend; and money/treasure
Bonds: Rich, Attractive, Military, Nature, Adventurer. Occupation: Priest
Voice: Booming voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +11 / 4d8+6, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Rich purple corundum (1600 gp). Alexandrite (1600 gp). Azurite (8 gp). Rich purple corundum (1600 gp). Iolite (50 gp). Golden yellow topaz (1600 gp). Obsidian (8 gp). Red garnet (110 gp). Red-brown spinel (110 gp). Freshwater pearl (8 gp). Black pearl (1600 gp). Lapis lazuli (8 gp). Jasper (50 gp). Malachite (8 gp). Hematite (8 gp). Rock crystal (50 gp). Banded agate (8 gp). 1 Medium magic item.
Aramil Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'7" and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His auburn hair is knotted and matted. His eyes are blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Aramil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Shoemaker and found it very stressful. He became a Shoemaker soon after.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Impeccable. Flaws: Hedonist, Disease. Bonds: Job. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 32 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal, Giant
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 600 pp. Deep blue spinel (600 gp). Jacinth (8000 gp). Chalcedony (80 gp). Smoky quartz (80 gp). Aquamarine (600 gp). Aquamarine (600 gp). Violet garnet (600 gp). Lapis lazuli (12 gp). Obsidian (12 gp). Violet garnet (600 gp). Malachite (12 gp). Alexandrite (600 gp). Silver pearl (80 gp). Violet garnet (600 gp). Chrysoberyl (80 gp). Obsidian (12 gp). White pearl (80 gp). Black opal (1600 gp). Jasper (80 gp). Red spinel (80 gp).
Ellyjoybell Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a robe, a symbol of luck around her neck, and a lance on her belt. She has dyed her greying black hair a little too much giving a sharp black color. She wears crescent spectacles with a black brim.
Personality: She is fixated on the number 30. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Ellyjoybell was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ellyjoybell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Family, Immigrant. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 113 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Rose (70 gp). Sard (70 gp). Alexandrite (500 gp). Sardonyx (70 gp). Sardonyx (70 gp). Brown-green garnet (80 gp). Violet garnet (500 gp). Rhodochrosite (4 gp). Smoky quartz (70 gp). Fiery yellow corundum (1000 gp).
Kathra Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries shields. She wears a deerstalker hat to cover her moderate length chestnut hair. She has amber eyes and a grey hat with a brown feather.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Born in the north her family was never financially stable. While studying, she fell in love. They married and had a son. Since then, she has sought to make the best of life.
Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: Guardian, In love, Poor. Occupation: Brewer
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome, Draconic
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Sardonyx (20 gp). Red spinel (140 gp). Amethyst (140 gp). Rose (20 gp). Freshwater pearl (6 gp). Red garnet (140 gp).
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