Guy Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is cut close to his head. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south to a Animal Trainer, Guy learned a great deal about his father's area of expertise. A gifted student he started as a Bellfounder, but he got bored and became a Animal Trainer. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and regain custody of his daughter
Ideals: Fighting. Flaws: Addict. Bonds: Job, Debt, Family. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Goblin, Halfling, Celestial
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Rhodochrosite (16 gp). Freshwater pearl (16 gp). 1 Medium magic item.
John Barton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is cut short. His blue eyes are slightly larger than normal.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.
History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he has money and likes to spend it
Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Rich, Mentor, Adventurer. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Red spinel (90 gp). Aquamarine (1400 gp). Jasper (20 gp). Obsidian (8 gp). Rose (20 gp). Aquamarine (1400 gp). Red garnet (90 gp). Jasper (20 gp). Aquamarine (1400 gp).
Zaffrab Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears bulky blue painted plate armor, and is pretty ugly. He wears his blonde hair up. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his mother was called into army service. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.
Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Ugly, Mundane, Fearful. Bonds: Military. Occupation: Spy
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Azurite (6 gp). Deep blue spinel (1600 gp). Rock crystal (80 gp). Jasper (80 gp). Tiger eye turquoise (6 gp). Black pearl (1600 gp). Malachite (6 gp). Pink pearl (120 gp). Amber (120 gp). Red garnet (120 gp). Iolite (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Erevan Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a dagger on it. His top hat is riddled with cuts and holes. His eyes are gray.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Erevan's homeland. Erevan decided to take the middle way and become a bodyguard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Immigrant. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Pink pearl (70 gp). Chrysoberyl (70 gp).
Agatha Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of longbows on her belt, each one with a amethyst on the hilt. Her white hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agatha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 19)
Armor Class 13
Hit Points 155 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Auran
Attacks Melee +7 / 5d8+1, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 23000 gp. Golden yellow topaz (300 gp). Jasper (20 gp). Black pearl (300 gp). Clear bright green emerald (6000 gp). Chrysoberyl (130 gp). Obsidian (16 gp). Malachite (16 gp). Tiger eye turquoise (16 gp). Chrysoprase (20 gp). Deep blue spinel (300 gp). Hematite (16 gp). Azurite (16 gp). Deep blue spinel (300 gp). Moonstone (20 gp). Rose (20 gp). Aquamarine (300 gp). Alexandrite (300 gp). Jasper (20 gp). Sard (20 gp). Silver pearl (130 gp). Rhodochrosite (16 gp). Amber (130 gp). Black pearl (300 gp). Violet garnet (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Galinndan Hanali, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and he has passion for adventuring and risk
Ideals: Philantrophist, Justice. Flaws: Ugly, Antagonistic. Occupation: Gardener
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 128 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Gold and topaz bottle stopper cork (1200 gp). A necklace of small pink pearls (3000 gp). Finely wrought small gold bracelet (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Jarsali Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a yellow suit. She has a moderate pudge and is not very fit. Her silver hair is still thick. She has violet eyes and a yellow hat with a grey feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Beggar for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Bonds: Religious, Job. Occupation: Beggar
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Giant, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Sard (80 gp). Smoky quartz (80 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
