Silent Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. He keeps his long cinnamon fur kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Silent was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Bonds: Attractive, Religious, Adventurer, Family. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. A roughly beaten golden orb (120 gp). Gold and topaz bottle stopper cork (1100 gp). Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (1100 gp). A delicate silver chain set with a tourmaline (90 gp). Silver chalice with lapis lazuli gems (120 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Zagga Richie, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is long and chestnut with streaks of silver, and is pulled back with small white clips. She wears a mask on her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Jeweler, Zagga learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister
Ideals: Athletic. Bonds: Family, Job, Slave. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Violet garnet (1000 gp). Blue quartz (12 gp). Moss agate (12 gp). Obsidian (12 gp). Azurite (12 gp). Fire opal (500 gp). Rock crystal (30 gp). Star rose quartz (30 gp). 1 Medium magic item.
Andry Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. Sporting a golden mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses divination through singing.
History: She was always a brilliant, if unscrupulous mind. Her divine abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Painter for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a spy again
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 16 (+3) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +6 / 4d10+1, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp. Violet garnet (1400 gp). Obsidian (6 gp). Lapis lazuli (6 gp). Golden pearl (90 gp). Red-brown spinel (90 gp). Golden yellow topaz (1400 gp). Azurite (6 gp). Rhodochrosite (6 gp).
Diggory Branson, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean grey cloak covering his clean studded leather. His moppish chestnut hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his father was called into army service. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Insane. Bonds: Job, Military, Adventurer. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 19)
Armor Class 11
Hit Points 78 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 5d8+0, Ranged +7 / 5d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 10000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Silver comb with moonstones (700 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Sapphire pendant on gold chain (1800 gp). Solid gold idol (900 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Gold music box (4000 gp). Cloth of gold vestments (130 gp). Solid gold idol (900 gp). Silver chalice with lapis lazuli gems (130 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Medium magic item. 1 Medium magic item.
Charles Alby, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears rags and sports a simple walking cane. His hair is chestnut and very short. His gray eyes dart from person to person to random spaces in the air.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a forest tribe. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: Someone believes him a fraud; and many giants want him driven away
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Poor, Nature, Enemies. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Rock crystal (80 gp). Tiger eye turquoise (8 gp). Moss agate (8 gp). Fiery yellow corundum (900 gp). Amethyst (110 gp). Rose (80 gp). Deep blue spinel (1100 gp). Smoky quartz (80 gp). 1 Medium magic item. 1 Medium magic item.
Chad Badger, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a long red beard with little hanging trinkets. His eyes are likewise gray.
Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it; and wants to raise his children well
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Rich, Family. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 35 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Emerald (1500 gp). Fire opal (1500 gp). Red-brown spinel (100 gp). Blue sapphire (1500 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Coral (100 gp). Silver pearl (100 gp). Aquamarine (1500 gp). Chalcedony (60 gp). Onyx (60 gp). Blue sapphire (1500 gp). Eye agate (6 gp). Chrysoberyl (100 gp). Chrysoberyl (100 gp). Jade (100 gp).
Stannor Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has no hair. His hazel eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in a small plains village. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and to unite with his brother
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Family, Nature. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Gnoll, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Jet (90 gp). Hematite (8 gp). Golden yellow topaz (1200 gp). Silver pearl (90 gp). Amber (90 gp). Lapis lazuli (8 gp). Blue star sapphire (1300 gp). Banded agate (8 gp). Black opal (1300 gp). Onyx (70 gp). Rhodochrosite (8 gp). Red spinel (90 gp). Banded agate (8 gp). Sardonyx (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!