Morana Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is heavily combed to the left. She wears a mask on her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born several months after her mother was called into army service. She worked as a nervous Crown-heir and found it very stressful. She inherited the family business which she has now maintained for 11 years.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Military, Job, Rich. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Tiger eye turquoise (12 gp). Chrysoberyl (150 gp). Freshwater pearl (12 gp). Bloodstone (50 gp). Violet garnet (200 gp). Chalcedony (50 gp). Alexandrite (200 gp). Azurite (12 gp). Azurite (12 gp). Black pearl (200 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Peridot (50 gp). Rich purple corundum (700 gp). Red-brown spinel (150 gp). Golden yellow topaz (200 gp). Red spinel (150 gp). Star rose quartz (50 gp).
Zanna Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has auburn hair. She has green eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her father. Her first spouse was a Miner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is unsatisfied with her job; and find a way to reverse the transformation of her sister
Ideals: Fighting, Athletic, Justice. Flaws: Secretive. Bonds: Family, Job. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Barendd Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man usually wears his brown robe and has his trident always slung over his shoulder. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He wears a top hat to cover his moderate length auburn hair. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter.
Ideals: Joker. Bonds: Rich, Religious, Mentor, Family. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 118 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Silver pearl (120 gp). Tourmaline (120 gp). Tiger eye turquoise (10 gp). White opal (1500 gp). Peridot (70 gp). Amethyst (120 gp). Pink diamond (7000 gp). Deep green spinel (120 gp).
Kildrak Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. His moppish white hair is in a traditional bowl cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kildrak took refuge in the ruined castle and found the beat up scythe and armor he uses now. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Gifted. Flaws: Addict, Insane. Bonds: Rich, Nature. Occupation: Farmer
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Bloodstone (20 gp). Red spinel (100 gp). Tiger eye turquoise (14 gp). Chrysoberyl (100 gp). Rose (20 gp). Obsidian (14 gp). Amethyst (100 gp). Red-brown spinel (100 gp). Sardonyx (20 gp). Smoky quartz (20 gp). 1 Medium magic item. 1 Medium magic item.
Bundrigo Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a white poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. His eyes are likewise gray.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the north to a Tanner, Bundrigo learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Tanner soon after.
Motivation: Wants to open a new tavern.
Ideals: Joker, Entrepeneur. Bonds: Job, Nature. Occupation: Tanner
Voice: Mousy voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 146 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 500 pp. 1 Medium magic item.
Umpen Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man is renowned for his bright blue suits and hats. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a wide-brimmed hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of southern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and he has a crush on the local baker
Ideals: Gifted. Flaws: Greedy. Bonds: Rich, Immigrant, Job, Has a crush. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 133 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (3000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered and bejeweled glove (2000 gp). Fire opal pendant on a fine gold chain (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled electrum ring (3000 gp).
Trym Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants, and carries hammers. He wears a colorful flower in his auburn hair. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Trym hails from a village terrorized by drow. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud; and to end his boredom
Ideals: Fighting, Philantrophist. Flaws: Mundane, PTSD. Bonds: Attractive, Enemies. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Halfling, Aquan, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 pp. Moss agate (10 gp). Blue-white diamond (2000 gp). Rhodochrosite (10 gp). Pink pearl (100 gp). Citrine (20 gp). Pink pearl (100 gp). Deep green spinel (100 gp). Sardonyx (20 gp). Pink pearl (100 gp). Jasper (20 gp). Amber (100 gp). Lapis lazuli (10 gp). Smoky quartz (20 gp). Coral (100 gp). Jasper (20 gp). Sardonyx (20 gp). Aquamarine (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
