Gerbo Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of nunchakus on his belt, each one with a sapphire on the hilt. His red hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerbo took refuge in the large cave and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Adventurer, Nature. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold cup set with emeralds (8000 gp). Gold and topaz bottle stopper cork (1300 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Abalaba Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts. She has a slight overbite and is overall scrawny. Her tied-back hair is black. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is skeptical of what others tell her and is slow to trust.
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Miner job and began her own company from there.
Motivation: Wants to open a new tavern; and balancing her hectic life and new miner responsibilities is difficult
Flaws: Antagonistic, Shy. Bonds: Attractive, Mentor, Job. Occupation: Miner
Voice: Stutters
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic, Aquan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Rose (80 gp). Malachite (4 gp). Red spinel (120 gp). Pink diamond (3000 gp). Azurite (4 gp). Coral (120 gp). Violet garnet (700 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). Pink pearl (120 gp). Rhodochrosite (4 gp). 1 Medium magic item.
Ozyman Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with red colored cloaks and clothing. His hair is always cut to a buzz. He has violet eyes.
Personality: He acts crazy and hedonistic. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He struck the Doctor job and began his own company from there.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and to be a shepherd again
Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 125 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 5000 gp. Clear bright green emerald (3000 gp). Rock crystal (60 gp). Banded agate (11 gp). Malachite (11 gp). Red-brown spinel (130 gp). Coral (130 gp). Rose (60 gp). Tourmaline (130 gp). Deep green spinel (130 gp). Rich purple corundum (500 gp). Alexandrite (600 gp). Lapis lazuli (11 gp). Jade (130 gp). Zircon (60 gp). Amethyst (130 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). Sardonyx (60 gp). Chalcedony (60 gp). Smoky quartz (60 gp). White pearl (130 gp). Jade (130 gp). Black pearl (600 gp). Carnelian (60 gp). Bloodstone (60 gp). Jet (130 gp). Violet garnet (600 gp). Obsidian (11 gp). Fire opal (500 gp). Deep blue spinel (600 gp).
Edge Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He sports brown clothing, slightly heavier than average wear, and his gloved hand is found clutching a morningstar. His fur is greying and his face has many wrinkles. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in a small forest village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 84 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Terran
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Zircon (30 gp). Bloodstone (30 gp). Rich purple corundum (400 gp). Peridot (30 gp). Sard (30 gp). Deep blue spinel (300 gp). Black pearl (300 gp). Smoky quartz (30 gp). Tiger eye turquoise (5 gp). Peridot (30 gp). Coral (160 gp). Obsidian (5 gp). Canary diamond (2000 gp). Brown-green garnet (160 gp). Amethyst (160 gp). Red-brown spinel (160 gp). Sardonyx (30 gp). Moonstone (30 gp). Rich purple corundum (400 gp). Alexandrite (300 gp). Eye agate (5 gp). Sardonyx (30 gp). Citrine (30 gp). Aquamarine (300 gp). Azurite (5 gp). Citrine (30 gp). Rhodochrosite (5 gp). Deep green spinel (160 gp). 1 Medium magic item. 1 Medium magic item.
Balam Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and blue robe with the hood down. He is physically well-built. His dark red hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids
Flaws: Ugly, Insane, Lazy. Bonds: Mentor, Enemies. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 135 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Gnome, Giant
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 700 pp. 1 Medium magic item. 1 Medium magic item.
Huru Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time. She is physically well-built. She wears a wide-brimmed hat to cover her moderate length black hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Entrepeneur. Flaws: Disease. Bonds: Military, Rich, Adventurer. Occupation: Bounty Hunter
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Giant, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. 1 Medium magic item.
Oriel Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'7" and wears skinny pants and wears a violet and tan robe with the hood down. Her red hair is heavily combed to the right. She has a dull look in her blue eyes.
Personality: Aggressive, abrasive, and angry, Oriel embodies much of what other species detest in the Half-Elves. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She got into the Tanner business at a young age. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Nature, Job. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Aquamarine (300 gp). Blue quartz (14 gp). Iolite (60 gp). Fire opal (700 gp). Black pearl (300 gp). Rich purple corundum (700 gp). Sard (60 gp). White pearl (90 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

