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NPC Generator

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Advanced [show]


Vonbin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. He wears an eyepatch.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: His religion dominates his actions; and to pay off his debts

Ideals: Artistic, Gifted. Flaws: Ugly, Addict. Bonds: Religious. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Vonbin Deepdelver, Male Dwarf Druid 16
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 125 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 15 (+2)7 (-2)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 3000 gp. Deep blue spinel (1100 gp). Peridot (50 gp). White pearl (110 gp). Rhodochrosite (4 gp). Alexandrite (1100 gp). Smoky quartz (50 gp). Red-brown spinel (110 gp). Deep green spinel (110 gp). Sardonyx (50 gp). Azurite (4 gp). Red spinel (110 gp). Golden yellow topaz (1100 gp). Fiery yellow corundum (1200 gp). Malachite (4 gp). Coral (110 gp). Rich purple corundum (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gurdis Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. Her brown hair is lengthy and is close to two feet long. Her eyes are green and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Gurdis was born the youngest of three triplets. Her first spouse was a Mason, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: To share knowledge with the world; and an old rival family wants her found

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Poor, Family. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Gurdis Strakeln, Female Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 35 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 14 (+2)6 (-2)
Skills Animal Handling +7, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. Golden yellow topaz (1000 gp). Banded agate (7 gp). Onyx (70 gp). Azurite (7 gp). Moss agate (7 gp). Aquamarine (1000 gp). 1 Medium magic item.


Social Check DCs


Hubert Sherwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has moderate length blonde hair. He has several tiny amber earrings on each ear.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and doesn't want to be a mercenary and was forced into it by his family

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Rich, Family. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Hubert Sherwood, Male Human Druid 17
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 11 (+0)12 (+1)
Skills Nature +10, Stealth +7
Senses Passive Perception 10
Languages Common, Aquan, Goblin, Dwarven, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 7000 gp. Fire opal (1100 gp). Violet garnet (200 gp). Star rose quartz (50 gp). Tourmaline (60 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Tourmaline (60 gp). Carnelian (50 gp). Brown-green garnet (60 gp). Iolite (50 gp). Jet (60 gp). Black pearl (200 gp). Eye agate (6 gp). Peridot (50 gp). Red garnet (60 gp). Deep blue spinel (200 gp). Iolite (50 gp). Malachite (6 gp). Rock crystal (50 gp). Blue quartz (6 gp). Onyx (50 gp). Smoky quartz (50 gp). Violet garnet (200 gp). Moss agate (6 gp). Black star sapphire (1100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Patrick Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Banker. He keeps his golden hair in a flapper bob. His brown eyes are passionate and lively.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up work as a Banker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor; and someone believes him a fraud

Flaws: Fearful, PTSD. Bonds: Job, Enemies, Military. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Patrick Teinithra, Male Half-Elf Druid 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)13 (+1) 18 (+4)11 (+0)
Skills Athletics +4, Insight +9
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a blue coat, and a wedding ring on his left hand. He wears a colorful flower in his silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 9 years later his spouse died after the birth of his son. Heartbroken, Immeral never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Addict. Bonds: In love, Attractive, Poor. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Immeral Ariessus, Male Elf Druid 18
Medium (5'5") Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 73 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills History +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 600 pp. Moss agate (13 gp). Chrysoberyl (60 gp). Hematite (13 gp). Obsidian (13 gp). Blue quartz (13 gp). Black opal (500 gp). Fire opal (500 gp). 1 Major magic item.


Social Check DCs


Eberk Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely grey suit with red socks and a vest with buckled shoes. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a pair of adventurers, Eberk grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Family, Adventurer. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Eberk Loderr, Male Dwarf Druid 15
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 105 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 16 (+3)6 (-2)
Skills Acrobatics +6, Animal Handling +8
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 2000 gp. Iolite (70 gp). Rich purple corundum (1000 gp). Malachite (10 gp). Citrine (70 gp). Pink pearl (60 gp). Tiger eye turquoise (10 gp). Star ruby (1000 gp). Red garnet (60 gp). Blue quartz (10 gp). Banded agate (10 gp). Chrysoprase (70 gp). Red garnet (60 gp).


Social Check DCs


Jacoba Copeland, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. She has a hunchback. She wears a small hat to cover her moderate length red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She also has developed a complete distrust of the Barkeep profession.

History: Sold as a small child to a wizard, Jacoba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her mother's forge. She struck the Dilettante job and began her own company from there.

Motivation: Balancing her hectic life and new Dilettante responsibilities is difficult; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Rich, Job, Mentor. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Jacoba Copeland, Female Human Druid 17
Medium (5'5") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 114 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 15 (+2)13 (+1)
Skills Performance +7, Survival +8
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 1600 pp. Sardonyx (60 gp). Golden pearl (90 gp). Star rose quartz (60 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Banded agate (10 gp). Pink pearl (90 gp). Onyx (60 gp). Deep green spinel (90 gp). Bloodstone (60 gp). Jade (90 gp). Black opal (700 gp). Deep blue spinel (1200 gp). Freshwater pearl (10 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Blue-white diamond (6000 gp). Tourmaline (90 gp). Iolite (60 gp). Alexandrite (1200 gp). Lapis lazuli (10 gp).


Social Check DCs

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