Varis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a faded coat and loose pants complete with feathered hat. His skin is also unnaturally pale. His golden hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: When he was but 3 years old his parents immigrated from the east. Varis was born on a far eastern island where he grew up under the tutelage of his mother, an expert Sailor. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant, Rich. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven, Gnome
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item.
Jade Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Animal Trainer. He has a slight overbite and is overall scrawny. His yellow fur is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling hazel eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is a Jackalwere in disguise. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Optimist, Philantrophist. Bonds: Adventurer, Nature. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Deep blue spinel (200 gp). Fiery yellow corundum (1500 gp). Black pearl (200 gp). Alexandrite (200 gp). Bloodstone (60 gp). Jade (160 gp). Emerald (1500 gp). Tiger eye turquoise (12 gp). Sard (60 gp). Blue quartz (12 gp). 1 Medium magic item.
Giselle Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a yellow vest and prefers grey and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is tall, broad shouldered and powerfully built. Her black hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.
History: Her father raised her in a mountain cabin. Like her mother and her sister before her, after school she went straight into learning to become a Glassblower. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Glassblower
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 39 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Zircon (70 gp). Silver pearl (120 gp). Deep blue spinel (1200 gp). Blue sapphire (500 gp). Hematite (15 gp). Iolite (70 gp). Citrine (70 gp). Citrine (70 gp). White pearl (120 gp).
Keyleth Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She likes to wear ponchos typically of a light violet in addition to tight pants. She has no hair. Her eyes are a pleasant amber.
Personality: She is calm most of the time but flees social interaction. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a island tribe. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 51 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Golden yellow topaz (500 gp). Alexandrite (500 gp). Violet garnet (500 gp). Chrysoprase (60 gp). Tiger eye turquoise (12 gp). Jade (140 gp). Fire opal (1400 gp). Deep green spinel (140 gp).
Arara Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and carries maces. She has wavy silver hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.
History: Born to a Fisher, her father struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Elven conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and someone believes her a fraud
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Enemies, Poor. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 48 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 8000 gp. An abacus with copper, silver and gold markers (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
Sarah Heiser, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. Her hair is cut close to her head. Her eyes are brown and catlike.
Personality: She likes to make people angry or surprised. She is obsessed with a lost civilization.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Sarah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Sarah's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: To reunite with her old friends; and she's looking for her big break
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Healer
Voice: Aggressive tone
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven, Giant
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Obsidian (14 gp). Star rose quartz (30 gp). Deep blue spinel (700 gp). Tiger eye turquoise (14 gp). Moss agate (14 gp). Deep green spinel (80 gp). Chrysoprase (30 gp). Golden yellow topaz (700 gp). Red garnet (80 gp). Deep blue spinel (700 gp). Fire opal (1000 gp). Hematite (14 gp). Golden yellow topaz (700 gp). Sardonyx (30 gp). Chalcedony (30 gp). Hematite (14 gp). Smoky quartz (30 gp). White pearl (80 gp). 1 Medium magic item.
Quelenna Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright yellow dresses and hats. Her auburn hair is lengthy. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She always tries to repair and not replace. It was this mentality that drove her into the Shoemaker business.
History: A powerful wizard made her what she is. Her childhood dream was to be a Adventurer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A deep hatred of illithids; and to reunite with her absent mother
Ideals: Persistence. Bonds: Enemies, Mentor, Job, Family. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Deep blue spinel (200 gp). Sardonyx (50 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
