Trail In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her beige fur is kept up in a ponytail inside a Stetson hat. Her hazel eyes are passionate and lively.
Personality: She is witty, but her monotone delivery comes off as unnerving She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born to a Mayor, her mother struggled to pay the bills. She helped her mother out around the business and became quite the natural. She has achieved small success as a Butcher.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a mayor again
Ideals: Joker, Fighting. Flaws: Forgetful. Bonds: Poor, Job. Occupation: Butcher
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 111 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. 1 Major magic item.
Darrak Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears skinny pants and wears a grey and green robe with the hood down. His whole body is exceptionally muscular. He wears a colorful flower in his silver hair. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Military. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Gold music box (1000 gp). Silver ewer (30 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1500 gp). Jeweled electrum ring (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Silver chalice with lapis lazuli gems (120 gp). Old masterpiece painting (1900 gp). Embroidered and bejeweled glove (1000 gp). Gold dragon comb with red garnet eye (1500 gp). Jeweled anklet (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cloak Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright pastel suits and hats. His brown fur, when down, is lengthy. His green eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Shoemaker in town.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has worked as a Shoemaker like his father before him.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Athletic, Philantrophist, Impeccable. Bonds: Job, Nature, Rich. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 7000 gp. 1 Medium magic item.
Rangrim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears a simple grey robe with white stripes complete with hood, and his gloved hand is found clutching a pickaxe. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Dilettante and found it very stressful. He inherited the family business which he has now maintained for 6 years.
Motivation: To prove his worth to the world; and to end his boredom
Flaws: Antagonistic, Mundane, Impulsive. Bonds: Slave, Job. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 147 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. Lapis lazuli (4 gp). Blue quartz (4 gp). Hematite (4 gp). Malachite (4 gp). Tourmaline (150 gp). Carnelian (30 gp). Freshwater pearl (4 gp). Freshwater pearl (4 gp). Blue quartz (4 gp). Deep green spinel (150 gp). Alexandrite (1400 gp). Smoky quartz (30 gp). Obsidian (4 gp). Malachite (4 gp). Red-brown spinel (150 gp). Jade (150 gp). Red-brown spinel (150 gp). Golden yellow topaz (1400 gp). Rhodochrosite (4 gp). Rich purple corundum (800 gp). Rich purple corundum (800 gp). Zircon (30 gp). Aquamarine (1400 gp). Black opal (800 gp). Golden yellow topaz (1400 gp). Aquamarine (1400 gp). Freshwater pearl (4 gp). White opal (800 gp). Deep blue spinel (1400 gp). Black pearl (1400 gp).
John Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered trident and tarnished glaive as well. His golden hair is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: The child of a Bounty Hunter, who enjoyed hunting, John was taken on many hunting expeditions. John was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Professionalism, Philantrophist. Flaws: Addict. Bonds: Nature, Religious. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 65 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1500 pp.
Nimble Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Nimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He plays an instrument quite well.
History: Born to a pair of adventurers, Nimble grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has never given up on his dancing dream.
Motivation: To get a good night's sleep; and to reunite with his old friends
Ideals: Extrovert, Artistic. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Aquamarine (1600 gp). Banded agate (13 gp). Moss agate (13 gp). Eye agate (13 gp). Blue star sapphire (1000 gp). Lapis lazuli (13 gp). Iolite (30 gp). Golden yellow topaz (1600 gp). Bloodstone (30 gp). Iolite (30 gp). Hematite (13 gp). Tourmaline (120 gp). Deep blue spinel (1600 gp). Tiger eye turquoise (13 gp). Violet garnet (1600 gp). Amethyst (120 gp). Tiger eye turquoise (13 gp). Blue quartz (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morthos Flair, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Morthos was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 6
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 3 (-4) | 12 (+1) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +6 / 4d10+1, Ranged +1 / 4d10-4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2100 gp). Silver comb with moonstones (100 gp). Jeweled gold crown (4000 gp). Gold and topaz bottle stopper cork (1200 gp). A roughly beaten golden orb (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
