Zagga Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear black clothing when she does not wear armor. Her chestnut hair is thinning but still full. Her face is scarred and worn.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The war was a terrible time for her, and Zagga does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: A powerful slaver made her what she is. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zagga took refuge in the ruined castle and found the beat up nunchaku and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Depressed. Bonds: Military, Mentor, Nature. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Large well-done wool tapestry (100 gp). A delicate brass dragon egg (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (500 gp). Golden circlet with four aquamarines (1000 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (500 gp). Silver chalice with lapis lazuli gems (150 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Symma Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Flattery will make her almost putty in your hands.
History: Symma was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her childhood dream was to be a Stableman, but she was a colossal failure. She has achieved small success as a Barkeep.
Motivation: She is unsatisfied with her job; and wants to work out more often
Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Poor, Job. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 400 pp. Citrine (80 gp). Alexandrite (1100 gp). White pearl (80 gp). Pink pearl (80 gp). Blue sapphire (1300 gp). Eye agate (12 gp). White opal (1300 gp). Onyx (80 gp). Moss agate (12 gp). Deep blue spinel (1100 gp). Blue star sapphire (1300 gp). Blue diamond (6000 gp). Black pearl (1100 gp). Azurite (12 gp). Star rose quartz (80 gp). Jacinth (6000 gp). Onyx (80 gp). Deep blue spinel (1100 gp). Hematite (12 gp). Tiger eye turquoise (12 gp). Alexandrite (1100 gp). Carnelian (80 gp). Golden yellow topaz (1100 gp). Obsidian (12 gp). 1 Medium magic item.
Frederick Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He carries with him a set of daggers on his belt, each one with a aquamarine on the hilt. His chestnut hair is slicked back into a classic pompadour. His brown eyes dart from person to person.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gifted from a young age, Frederick studied abroad. Frederick was born on a far southern desert where he grew up under the tutelage of his father, an expert Roofer. He has been saving his money to try and buy his brother's freedom.
Motivation: Nothing but the best is good enough for him; and to unite with his brother
Ideals: Fighting, Impeccable, Gifted. Bonds: Family, Immigrant. Occupation: Roofer
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Malachite (6 gp). Freshwater pearl (6 gp). Jet (150 gp). Chalcedony (30 gp). Lapis lazuli (6 gp). Golden pearl (150 gp). Jasper (30 gp). Moss agate (6 gp). Alexandrite (200 gp). Chrysoprase (30 gp). Black star sapphire (900 gp). Alexandrite (200 gp). Sardonyx (30 gp). Coral (150 gp). Tourmaline (150 gp). Azurite (6 gp). Zircon (30 gp). Coral (150 gp). 1 Medium magic item.
Vistra Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is black and curly. Her eyes are amber and catlike.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Vistra is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised by priests from a young age. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: Her religion dominates her actions; and to reunite with her absent father
Ideals: Gifted. Bonds: Poor, Family, Religious, Mentor. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 88 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Undercommon, Goblin
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 900 pp. Obsidian (13 gp). Aquamarine (800 gp). Hematite (13 gp). Rhodochrosite (13 gp). Chrysoprase (70 gp). Jade (110 gp). Moonstone (70 gp). Rock crystal (70 gp). Moss agate (13 gp). Violet garnet (800 gp). Chrysoberyl (110 gp). Black pearl (800 gp). Golden yellow topaz (800 gp). Zircon (70 gp). Blue sapphire (900 gp). Star rose quartz (70 gp). Bloodstone (70 gp). Rose (70 gp). Rock crystal (70 gp). Amethyst (110 gp). Amber (110 gp). Banded agate (13 gp). Malachite (13 gp). Deep blue spinel (800 gp). Chrysoberyl (110 gp). Violet garnet (800 gp). 1 Medium magic item.
Gillyd Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this eastern woman wears a robe, a symbol of the four houses of cards around her neck, and a whip on her belt. With bright auburn hair. Her ears are large.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest woman in the east
Ideals: Fighting, Athletic, Professionalism, Entrepeneur. Flaws: Ugly. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Golden yellow topaz (1600 gp). Peridot (20 gp). Obsidian (11 gp). Amethyst (150 gp). Jet (150 gp). Azurite (11 gp). Rock crystal (20 gp). Deep blue spinel (1600 gp).
Ootah Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many black ritualistic tattoos. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is cut jaggedly and amateurishly. Her eyes, though not visible through her cowl, are hazel.
Personality: She can speak with the recently deceased. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: She wants to meet her childhood hero; and wants her loneliness to end
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 19)
Armor Class 11
Hit Points 98 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +11 / 5d8+5, Ranged +7 / 5d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1500 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Embroidered and bejeweled glove (1000 gp). Carved bone or ivory statuette (20 gp). 1 Major magic item.
Caeldrim Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears a tan armored body suit, with a simple grey line shooting up and back down. His long silver hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Caeldrim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Interpreter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 50 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 pp. Amethyst (70 gp). Golden pearl (70 gp). Golden pearl (70 gp). Black pearl (600 gp). Freshwater pearl (11 gp). Carnelian (60 gp). Golden yellow topaz (600 gp). Bloodstone (60 gp). Fire opal (1100 gp). Malachite (11 gp). Black pearl (600 gp). Malachite (11 gp). 1 Medium magic item.
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