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NPC Generator

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Advanced [show]


Elama Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a yellow vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her hair is greying and her face has many wrinkles. She wears an eyepatch.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a great chef.

History: Elama was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted martial powers by her dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Courier

Voice: Posh accent

Attributes [hide]

Elama Goltorah, Female Half-Elf Druid 15
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +6, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Embroidered and bejeweled glove (3000 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Daar Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a well pressed and immaculate suit (or dress). She has copper crest. Her eyes are gold.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. The war was a terrible time for her, and Daar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the south her family was never financially stable. Daar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Flaws: Ugly, Depressed. Bonds: Military, Poor, Nature. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Daar Ebynichtomonis, Female Dragonborn Druid 17
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 35 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)13 (+1) 18 (+4)16 (+3)
Skills Animal Handling +10, Insight +10
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554432

Possessions: 700 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1000 gp). Jeweled gold crown (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A necklace of small pink pearls (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (4000 gp). Old masterpiece painting (1300 gp). Jeweled electrum ring (2000 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Myria Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this western woman wears skinny pants and wears a red and brown robe with the hood down. She has wavy golden hair. Her hazel eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Sold as a small child to a slaver, Myria was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the east was not economically sound they moved to her current location. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help

Ideals: Athletic, Joker, Philantrophist. Bonds: Mentor, Immigrant. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Myria Porridgepot, Female Halfling Druid 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 95 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Athletics +3, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Aquamarine (800 gp). Lapis lazuli (4 gp). Red garnet (50 gp). Carnelian (70 gp). Carnelian (70 gp). Red spinel (50 gp).


Social Check DCs


Pelt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long white fur is drawn into a two foot long braid. His eyes are yellow and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west to a Locksmith, Pelt learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Pelt took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has worked as a Locksmith like his father before him.

Motivation: He seems to be bored by most things; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Secretive, Mundane. Bonds: Job, Nature. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Pelt Prim Posies, Male Tabaxi Druid 16
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 131 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Athletics +7, Survival +6
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Terran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 9000 gp. Blue star sapphire (400 gp). Moss agate (8 gp). Smoky quartz (80 gp). Deep blue spinel (300 gp). Peridot (80 gp). Black pearl (300 gp). Peridot (80 gp). 1 Medium magic item.


Social Check DCs


Druuk Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy blonde beard and wild blonde hair. He has several tiny aquamarine earrings on each ear.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Bonds: Rich, Enemies, Religious, Immigrant, Family. Occupation: Healer

Voice: American accent

Attributes [hide]

Druuk Stansfield, Male Half-Orc Druid 16
Medium (5'11") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 68 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 10000 gp. Obsidian (14 gp). Malachite (14 gp). Alexandrite (1300 gp). Chrysoberyl (130 gp). Lapis lazuli (14 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Koeth Raethran, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a warhammer on his belt. He has a slight overbite and is overall scrawny. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Nature, Military. Occupation: Fletcher

Voice: German accent

Attributes [hide]

Koeth Raethran, Male Elf Druid 17
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 86 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +9, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 6000 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Cloth of gold vestments (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Solid gold idol (300 gp). Silver comb with moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Sapphire pendant on gold chain (2200 gp). Gold music box (2000 gp). Solid gold idol (300 gp). Jeweled gold crown (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Gold dragon comb with red garnet eye (800 gp). Sapphire pendant on gold chain (2200 gp). Finely wrought small gold bracelet (70 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hadarai Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His wide-brimmed hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hadarai reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Courier

Voice: Complex vocabulary, royal

Attributes [hide]

Hadarai Selevarun, Male Elf Druid 17
Medium (5'0") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 130 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 1900 pp. Brown-green garnet (160 gp). Amethyst (160 gp). Aquamarine (300 gp). Moss agate (10 gp). Black pearl (300 gp). Rose (60 gp).


Social Check DCs

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