Kilvar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His white hair, when down, is lengthy. His brown unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Cartwright father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Justice, Impeccable, Gifted. Flaws: Ugly, Disease. Occupation: Tanner
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 19)
Armor Class 10
Hit Points 126 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 23000 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver ewer (20 gp). Solid gold idol (1200 gp). Black velvet mask with numerous citrines (70 gp). Gold and topaz bottle stopper cork (1100 gp). Cloth of gold vestments (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Black velvet mask with numerous citrines (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Jeweled electrum ring (7000 gp). A delicate silver chain set with a tourmaline (20 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (7000 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ishte Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses in collared shirts and wears a proper scarf over her head. Her whole body is exceptionally muscular. She wears a deerstalker hat to cover her moderate length chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Ishte lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Barkeep mother left her crippled. She struck the Mason job and began her own company from there.
Motivation: To be a Barkeep again; and an old rival family wants her found
Flaws: Ugly, Disease. Bonds: Immigrant, Job, Family. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 7 (-2) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 4d8+5, Ranged +3 / 4d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Red garnet (90 gp). Aquamarine (200 gp). Black pearl (200 gp). Brown-green garnet (90 gp). Chalcedony (70 gp). Hematite (11 gp). Golden yellow topaz (200 gp). Chrysoberyl (90 gp). 1 Minor magic item.
Bucklal Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. He has wavy brown hair. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the north. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a necromancer, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shepherd.
Motivation: He wants to meet his childhood hero; and further expansion of business
Ideals: Pacifist. Bonds: Rich, Mentor, Job, Adventurer. Occupation: Shepherd
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 11 (+0) | 5 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Buvvie Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears a tan shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her black hair is styled in orderly dreadlocks. Her green eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing herself, she comes off as nervous. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Whispers
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Dwarven, Auran
Attacks Melee +1 / 4d10-4, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 9000 gp. Obsidian (9 gp). Lapis lazuli (9 gp). Black pearl (1200 gp). Blue diamond (5000 gp). Moss agate (9 gp). Blue quartz (9 gp). Banded agate (9 gp). Violet garnet (1200 gp). Blue quartz (9 gp). Red spinel (70 gp). Alexandrite (1200 gp). 1 Medium magic item. 1 Medium magic item.
Mara Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in earthy colors with a yellow and green handkerchief worn on her left side. With wild silver hair. Her face is scarred and worn.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an athlete and attended two major summer competitions. She never won. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Philantrophist, Optimist, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Servant
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (90 gp). Solid gold idol (800 gp). Gold dragon comb with red garnet eye (300 gp). Fire opal pendant on a fine gold chain (500 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Old masterpiece painting (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Embroidered and bejeweled glove (3000 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Farideh Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a black small hat and black clothes. Her gold crest is greasy and uncared for. Her eyes are gold and catlike.
Personality: Prone to second guessing herself, she comes off as nervous. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a pair of adventurers, Farideh grew up listening to her father's many stories. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her old friends.
Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Adventurer, Immigrant. Occupation: Bounty Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Alexandrite (1600 gp). Violet garnet (1600 gp). Silver pearl (150 gp). Brown-green garnet (150 gp). Chalcedony (60 gp). Blue sapphire (600 gp). Smoky quartz (60 gp). Chalcedony (60 gp). Banded agate (13 gp). Deep blue spinel (1600 gp). Rose (60 gp). Zircon (60 gp). Blue star sapphire (600 gp). Aquamarine (1600 gp). Banded agate (13 gp). Chalcedony (60 gp). Moss agate (13 gp). Freshwater pearl (13 gp). Black pearl (1600 gp). Azurite (13 gp). Citrine (60 gp). Tourmaline (150 gp). Aquamarine (1600 gp).
Urshar Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her ears are large.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of a Shepherd, who enjoyed hunting, Urshar was taken on many hunting expeditions. She was taken from her home at a very young age. She has dedicated herself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Slave. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 74 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Smoky quartz (20 gp). Citrine (20 gp). Red garnet (140 gp). Rhodochrosite (12 gp). Bloodstone (20 gp). Citrine (20 gp). Red garnet (140 gp). Hematite (12 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Pink pearl (140 gp). Alexandrite (1200 gp). Fiery yellow corundum (500 gp). Fiery yellow corundum (500 gp). Lapis lazuli (12 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
