Waywocket Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear blue clothing when she does not wear armor. She is portly but not overly obese. Her red hair is thinning but still full. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a poor family in the city she treasured whatever gifts she got. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Guard job now, and dutifully fulfills any obligations she has.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Flaws: PTSD. Bonds: Job, Poor, Family. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 79 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Goblin, Orc
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 12000 gp. Black pearl (1300 gp). Star rose quartz (80 gp). Alexandrite (1300 gp). Jasper (80 gp). Violet garnet (1300 gp). Peridot (80 gp). Blue diamond (6000 gp). Rose (80 gp). Pink pearl (70 gp). 1 Medium magic item.
Conrad Westbrook, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. His tied-back hair is auburn. His eyes are green and beady.
Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.
History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Insane, Addict. Bonds: Rich, Adventurer. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Aquamarine (1300 gp). Alexandrite (1300 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Hailey, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. His head has been shaved. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.
History: Drogo was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 12 years.
Motivation: To be a Fletcher again.
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Elven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Gold dragon comb with red garnet eye (1600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A roughly beaten golden orb (40 gp). Fire opal pendant on a fine gold chain (1400 gp).
Great Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She dresses like a well dressed Brewer does. Her fur is black and curly. Her eyes are blue and beady.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her mother raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Brewer work with an outfit from a few towns over. Brewer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Brewer for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a carpenter again
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Blue quartz (12 gp). Freshwater pearl (12 gp). Iolite (20 gp). Emerald (500 gp). Golden pearl (80 gp). Moonstone (20 gp). Sardonyx (20 gp). Jet (80 gp). Brown-green garnet (80 gp). Deep blue spinel (300 gp). Eye agate (12 gp). Tourmaline (80 gp). Amethyst (80 gp). 1 Medium magic item.
Damaia Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. She is physically well-built. Her purple hair is drawn into a tight pony tail with a cross scrunchie. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Damaia began to lead the lost caravan. She's since become an addict/alcoholic.
Motivation: Many gnolls want her driven away; and someone believes her a fraud
Ideals: Artistic, Entrepeneur. Flaws: Addict. Bonds: Enemies, Attractive. Occupation: Tailor
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 43 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Celestial, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Golden yellow topaz (300 gp). Tourmaline (120 gp). Red spinel (120 gp). Deep blue spinel (300 gp). Citrine (50 gp). Moss agate (8 gp). Alexandrite (300 gp). Freshwater pearl (8 gp). Azurite (8 gp). Coral (120 gp). Golden yellow topaz (300 gp). Hematite (8 gp). Onyx (50 gp). Hematite (8 gp). Malachite (8 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His left leg appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny opal earrings on each ear.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 18th year, his parents were killed by a giants raid, leaving Suhnae alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge
Flaws: Shy, Mundane. Bonds: Rich, Enemies. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 75 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Sard (40 gp). Blue quartz (4 gp). Deep green spinel (90 gp). Coral (90 gp). Smoky quartz (40 gp). Banded agate (4 gp). Fire opal (900 gp). Star rose quartz (40 gp). Aquamarine (200 gp). Tourmaline (90 gp). Malachite (4 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Blue sapphire (900 gp). Banded agate (4 gp). Golden yellow topaz (200 gp). Hematite (4 gp). Aquamarine (200 gp). Iolite (40 gp).
Eleanor Mori, Female Human [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears brown painted combat armor at almost all times. Her tied-back hair is black. Her eyes are likewise amber.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She uses divination through singing.
History: Eleanor was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Her druidic abilities were realized during a raid on her village. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Justice, Gifted. Bonds: Poor, Adventurer. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Violet garnet (800 gp). Star rose quartz (20 gp). Golden pearl (70 gp). Lapis lazuli (5 gp). Black pearl (800 gp). Malachite (5 gp). Deep blue spinel (800 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!