Thorin Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this northern man wears an entirely grey suit with blue socks and a vest with buckled shoes. His hair is golden and curly. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thorin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often
Ideals: Athletic, Impeccable, Fighting, Gifted. Flaws: Mundane. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Tiger eye turquoise (16 gp). Chrysoberyl (130 gp). Blue quartz (16 gp). Rhodochrosite (16 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp). Golden pearl (130 gp). Rich purple corundum (400 gp). Fiery yellow corundum (400 gp).
Susannah Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She usually wears her violet robe and has her bastard sword always slung over her shoulder. She has no hair. She wears a mask on her face.
Personality: Susannah is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Engraver in town.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She married young, but lost her spouse to giants. She was granted druidic powers by her dying brother.
Motivation: Revenge.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Giant
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver comb with moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (4000 gp). Sapphire pendant on gold chain (2600 gp). Black velvet mask with numerous citrines (40 gp). Gold and topaz bottle stopper cork (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A necklace of small pink pearls (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Althaea Nailo, Female Elf [Permalink]
Personal [hide]
Description: She wears professional attire. Her hair is silver and curly. Her eyes are a pleasant violet.
Personality: She is fixated on the number 73. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Banker, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Pacifist. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 46 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 700 pp. Brown-green garnet (90 gp). Amber (90 gp). Star rose quartz (80 gp). Golden yellow topaz (1100 gp).
Suhnae Holland, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a yellow poncho over his likewise colored trousers and shirt. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of southern immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered dancing. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. Eye agate (7 gp). Iolite (20 gp). Sard (20 gp). Alexandrite (1300 gp). Golden pearl (160 gp). Alexandrite (1300 gp). Tiger eye turquoise (7 gp). Sardonyx (20 gp). Chrysoberyl (160 gp). Rose (20 gp). Deep blue spinel (1300 gp). Blue sapphire (900 gp). Sardonyx (20 gp). Deep green spinel (160 gp). Fire opal (900 gp). Onyx (20 gp). Azurite (7 gp). 1 Medium magic item.
Immeral Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a blue wide-brimmed hat and blue clothes. He has wavy black hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Immeral has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and he has passion for adventuring and risk
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 114 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling, Gnome
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Jeweled anklet (2000 gp). Jeweled gold crown (8000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1000 gp). A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Old masterpiece painting (2400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (2400 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Geva Myerscough, Female Human [Permalink]
Personal [hide]
Description: She wears a grey cloak and cross-gartered violet stockings. She carries with her a set of ceremonial daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the east to a Animal Trainer, Geva learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She ran away from her former home and has been making her living as a Animal Trainer for the past few years.
Motivation: She'd like to take her coworkers down a peg; and to be a butcher again
Ideals: Fighting, Justice, Entrepeneur. Flaws: Fearful. Bonds: Job. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Aquan, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. 1 Medium magic item.
Sybil Bradly, Female Human [Permalink]
Personal [hide]
Description: She stands about 4'11" and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her right leg appears badly burned and disfigured. She keeps her white hair in a flapper bob. Her eyes are a pleasant hazel.
Personality: A skeptical and narcissistic woman, Sybil's first love is herself. Her second love is also herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Rich. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 62 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Black pearl (200 gp). Blue sapphire (1300 gp). Tiger eye turquoise (14 gp). Carnelian (70 gp). Aquamarine (200 gp). Blue quartz (14 gp). Amber (120 gp). Hematite (14 gp). Smoky quartz (70 gp). Sardonyx (70 gp). Emerald (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!