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NPC Generator

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Advanced [show]


Anakis Haunted, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears green cloth garments or leather armor. Her silver hair is singed and shortened. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is skeptical of what others tell her and is slow to trust.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She has had some formal poetry training, and achieved minor success. She has never given up on her poetry dream.

Motivation: She feels kind of lost in life.

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Occupation: Scribe

Voice: German accent

Attributes [hide]

Anakis Haunted, Female Tiefling Druid 19
Medium (5'2") Tiefling, Lawful Good (CR 19)
Armor Class 12
Hit Points 123 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 11 (+0)18 (+4)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 16000 gp. Embroidered and bejeweled glove (3000 gp). A delicate brass dragon egg (80 gp). A small bag of saffron. (80 gp). An abacus with copper, silver and gold markers (120 gp). Solid gold idol (700 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Brass mug with jade inlays (600 gp). A small bag of saffron. (80 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). A delicate silver chain set with a tourmaline (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A necklace of small pink pearls (3000 gp). Solid gold idol (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Fire opal pendant on a fine gold chain (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver comb with moonstones (300 gp). Solid gold idol (700 gp). A silver and pearl hairclip (80 gp). Silver ewer (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Fire opal pendant on a fine gold chain (2000 gp). Sapphire pendant on gold chain (2700 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Golden circlet with four aquamarines (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Old masterpiece painting (2000 gp).


Social Check DCs


Fabien Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, tan cloak. His white hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Fabien studied abroad. Through the years after Fabien was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Fabien's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict, Impulsive. Bonds: Poor. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Fabien Ironhide, Male Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 141 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)9 (-1) 9 (-1)14 (+2)
Skills Perception +4, Stealth +8
Senses Passive Perception 18
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Black velvet mask with numerous citrines (90 gp). Gold and topaz bottle stopper cork (1300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kansif Gentry, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. She wears her silver hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Half-Orc Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Kansif and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kansif discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kansif fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Flaws: Insomniac, Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Kansif Gentry, Female Half-Orc Druid 15
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 124 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 12 (+1)16 (+3)
Skills Arcana +4, Performance +8
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Malachite (5 gp). Blue-white diamond (7000 gp). Chrysoprase (20 gp). Alexandrite (500 gp). Carnelian (20 gp). Chalcedony (20 gp). Malachite (5 gp). Black pearl (500 gp). Moonstone (20 gp). Brown diamond (7000 gp). Chrysoprase (20 gp).


Social Check DCs


Anthony Ashley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is cut short. His half smiles and amber eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and doesn't want to be a butcher and was forced into it by his family

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Family. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Anthony Ashley, Male Human Druid 17
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 97 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 14 (+2)17 (+3)
Skills Athletics +9, Investigation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 1400 pp. Eye agate (12 gp). Banded agate (12 gp). Jade (90 gp). Black pearl (1000 gp). Banded agate (12 gp). Deep blue spinel (1000 gp). Chalcedony (70 gp). Tiger eye turquoise (12 gp). Blue sapphire (1200 gp). Carnelian (70 gp). Jet (90 gp). Red garnet (90 gp). Star ruby (1200 gp). Iolite (70 gp). Brown-green garnet (90 gp). Freshwater pearl (12 gp). 1 Medium magic item.


Social Check DCs


Hamil Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. His chestnut hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Hamil Leagallow, Male Halfling Druid 17
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 113 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 19 (+4)11 (+0)
Skills Insight +10, Investigation +10
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Gnome, Gnoll, Auran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186555544321

Possessions: 1000 pp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Banded agate (8 gp). Freshwater pearl (8 gp). Lapis lazuli (8 gp). Sardonyx (50 gp). Malachite (8 gp). Emerald (400 gp). Red garnet (60 gp). Tourmaline (60 gp). Rose (50 gp). Obsidian (8 gp). Aquamarine (500 gp). Chrysoprase (50 gp). Onyx (50 gp). Star rose quartz (50 gp). Malachite (8 gp). Peridot (50 gp). Peridot (50 gp). Alexandrite (500 gp). Freshwater pearl (8 gp). Chrysoberyl (60 gp). 1 Medium magic item.


Social Check DCs


Baradad Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He carries a battered kukri and tarnished halberd as well. His scarlet crest is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Joker, Impeccable. Flaws: Insomniac. Bonds: Rich. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Baradad Orexijandilin, Male Dragonborn Druid 15
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 11 (+0)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Undercommon, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 600 pp. Fire opal pendant on a fine gold chain (2200 gp). Embroidered and bejeweled glove (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.


Social Check DCs


Dagger Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her yellow fur is matted, messy, and big. Her hazel eyes peer out from beneath her wide-brimmed pastel hat.

Personality: Dagger wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 10th year, her parents were killed by a orcs raid, leaving Dagger alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To find somewhere to settle down; and an old rival family wants her found

Ideals: Athletic, Disciplined. Flaws: Ugly, Mundane. Bonds: Enemies, Family. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Dagger Blossom, Female Tabaxi Druid 16
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 79 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +8, Nature +5
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: Old masterpiece painting (1400 gp). Gold music box (1000 gp). Old masterpiece painting (1400 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (1000 gp). A roughly beaten golden orb (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). 1 Medium magic item.


Social Check DCs

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