Vani Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. Her auburn hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Adventurer, Attractive. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Obsidian (12 gp). Rhodochrosite (12 gp). Lapis lazuli (12 gp). Black pearl (1300 gp). Blue quartz (12 gp). Moonstone (50 gp). Jasper (50 gp).
Gurdis Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she prefers to wear flannel. Her black hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.
Motivation: She feels threatened by others; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Sensitive. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Moonstone (50 gp). Chalcedony (50 gp). Tourmaline (130 gp). Carnelian (50 gp). Rhodochrosite (4 gp).
Ilde Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and is dressed in a clean grey cloak covering her clean studded leather. Her black hair is long and unkept. Her face is scarred and worn.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She enjoys reading and quiet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She used her abilities to travel the world and help people.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Philantrophist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 134 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Alexandrite (700 gp). Blue diamond (6000 gp). Golden yellow topaz (700 gp). Eye agate (14 gp). Aquamarine (700 gp). Obsidian (14 gp). Citrine (70 gp). Sard (70 gp). Red-brown spinel (90 gp). Blue sapphire (1100 gp). Malachite (14 gp). Golden yellow topaz (700 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Star ruby (1100 gp). Brown-green garnet (90 gp). Moss agate (14 gp). Peridot (70 gp). Rich purple corundum (1100 gp). Red spinel (90 gp). Tourmaline (90 gp). Banded agate (14 gp).
Adelaide Peyton, Female Human [Permalink]
Personal [hide]
Description: A 4'10" southern woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is auburn, silky, and of moderate length. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She exudes charisma. She is a tour de force of persuasion. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born at the edge of vast island. Like her father and her sister before her, after school she went straight into learning to become a Carpenter. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1300 gp). Jeweled anklet (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1300 gp). Gold and ruby ring (11000 gp). Gold and topaz bottle stopper cork (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).
Rolen Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright violet suits and hats. He is physically well-built. He wears a colorful flower in his brown hair. He has several tiny opal earrings on each ear.
Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his painting dream.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Justice, Artistic. Bonds: Attractive, Rich, Military. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp.
Ekk Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a long red ponytail with little hanging trinkets. She wears a mask on her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Money/treasure; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 400 pp. Obsidian (10 gp). Hematite (10 gp). Blue diamond (5000 gp). Sardonyx (50 gp). Rhodochrosite (10 gp). Black pearl (200 gp). Black pearl (200 gp). Bloodstone (50 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Rose (50 gp). Jade (80 gp). Hematite (10 gp). 1 Minor magic item.
Nithther Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a black coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His whole body is exceptionally muscular. His crest is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.
History: Nithther was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He left for the east, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Persistence, Logical. Flaws: Impulsive, Fearful. Bonds: Immigrant. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 58 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 12000 gp. White pearl (100 gp). Deep blue spinel (600 gp). Sard (30 gp). White opal (600 gp). Moss agate (8 gp). Tourmaline (100 gp). Carnelian (30 gp). White pearl (100 gp). Lapis lazuli (8 gp). Lapis lazuli (8 gp). Chrysoberyl (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
