Adelaide Webley, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her golden hair is cut short with large spiked bangs in the front. Her eyes are brown and beady.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a brothel owner, Adelaide was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now spends her time doing works of charity.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Sardonyx (60 gp). Jade (100 gp). Tiger eye turquoise (15 gp). Rich purple corundum (1000 gp). Chalcedony (60 gp). Golden yellow topaz (200 gp). Amber (100 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.
Kathra Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her greatsword and is in decent physical shape. Her blonde hair is knotted and matted. Her eyes are likewise blue.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She receives visions of the future at random moments
History: She got into the Dyer business at a young age. Her psionic abilities were realized during a raid on her village. She has since lost track of the people in her past.
Motivation: Regain custody of her son.
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Orc, Aquan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Malachite (11 gp). Eye agate (11 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). Blue star sapphire (1200 gp). Alexandrite (800 gp). Rich purple corundum (1200 gp). Alexandrite (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Osco TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He has a large red mantle and cape that has been intricately interwoven into his white robe, and carries morningstars. His black hair is knotted and matted. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also hits on women, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Interpreter mother left him crippled. He now spends his time doing works of charity.
Motivation: To settle down with his crush.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Has a crush. Occupation: Soapmaker
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 19)
Armor Class 12
Hit Points 152 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Eye agate (9 gp). Carnelian (80 gp). Fiery yellow corundum (700 gp). Sard (80 gp). Carnelian (80 gp). Iolite (80 gp). Rock crystal (80 gp). Deep green spinel (140 gp). Violet garnet (1100 gp). Red garnet (140 gp). Malachite (9 gp). Peridot (80 gp). Iolite (80 gp). White pearl (140 gp). Aquamarine (1100 gp). Star rose quartz (80 gp). Chrysoprase (80 gp). Black pearl (1100 gp). Carnelian (80 gp). White opal (700 gp). Iolite (80 gp). Black pearl (1100 gp). Bloodstone (80 gp). Malachite (9 gp). Jet (140 gp). Golden yellow topaz (1100 gp). Golden pearl (140 gp). Fiery yellow corundum (700 gp). Golden pearl (140 gp). Emerald (700 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Abad Passion, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He has moderate length blue hair. His gold eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He comes from a rich northern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor
Flaws: Hedonist. Bonds: Job, Rich, Mentor, Religious. Occupation: Masseuse
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 135 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. Black velvet mask with numerous citrines (30 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fargrim Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are white and perfect.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Fargrim hails from a village terrorized by drow. Cursed with lycanthropy at a very young age, Fargrim has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by drow. Fargrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Impulsive, Disease. Bonds: Attractive, Family, Enemies. Occupation: Stylist
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 124 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). An abacus with copper, silver and gold markers (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Carved bone or ivory statuette (60 gp). Silver comb with moonstones (1000 gp). Gold music box (2000 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
Andram Death, Male Tiefling [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His black hair is still thick. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the east his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Andram took refuge in the large cave and found the beat up rapier and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Flaws: Disease. Bonds: Attractive, Adventurer, Poor, Nature. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Cloth of gold vestments (100 gp). Embroidered and bejeweled glove (3000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Brass mug with jade inlays (400 gp). Solid gold idol (200 gp). Finely wrought small gold bracelet (10 gp). Cloth of gold vestments (100 gp). An abacus with copper, silver and gold markers (100 gp). Jeweled electrum ring (7000 gp).
Patrin Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His crest is short and green. His ears are large.
Personality: He dislikes all the random violence that takes place in the south. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: Patrin was born the youngest of three triplets. Patrin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Family, Nature. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 400 pp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Old masterpiece painting (500 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (100 gp). Solid gold idol (800 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
