Anselm Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many brown ritualistic tattoos. He wears a violet tunic with brown highlights, and long black pants that bunch up around his shoes. His blonde hair has been sun bleached extensively. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small forest village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Dyer like his mother before him.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Nature, Job. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Black opal (600 gp). Fiery yellow corundum (600 gp). Black pearl (200 gp). Rock crystal (80 gp). Azurite (13 gp). Citrine (80 gp). Citrine (80 gp). Red garnet (130 gp). Rhodochrosite (13 gp). Jade (130 gp). Violet garnet (200 gp). Amethyst (130 gp). Smoky quartz (80 gp). Aquamarine (200 gp).
Robbie TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in a clean red cloak covering her clean studded leather. Her white hair is wavy and long. She is baby faced.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Find a way to reverse the transformation of her sister; and she is content
Ideals: Gifted. Flaws: Shy, Racist, Mundane. Bonds: Family. Occupation: Bellfounder
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Deep blue spinel (700 gp). Rich purple corundum (1500 gp). Carnelian (50 gp).
Jasmine Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her golden hair is still thick. Her eyes are likewise blue.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She receives visions of the future at random moments
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Sailor mother left her crippled. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Laborer
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 76 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 19 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Ignan, Draconic, Terran
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Silver comb with moonstones (900 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (1400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Medium magic item. 1 Medium magic item.
Heather Liadon, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy black stubble. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. Her hair is black and very short. Her eyes are brown and she is always smoking a pipe.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She believes the world needs to unite to get rid of goblins once and for all.
History: Born in the south to a Shoemaker, Heather learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Revenge; and expand her business
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Enemies, Job, Religious. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Sylvan, Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Banded agate (6 gp). Aquamarine (400 gp). White opal (800 gp). Lapis lazuli (6 gp). Canary diamond (7000 gp). Moss agate (6 gp). Onyx (80 gp). Onyx (80 gp).
Euphemia Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries hammers. Her auburn hair has been sun bleached extensively. Her eyes are likewise hazel.
Personality: She is irascible and easily irritated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Through the years after Euphemia was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Euphemia's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Euphemia and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and someone believes her a fraud
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Religious, Enemies. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Black opal (900 gp). Alexandrite (1100 gp). Red spinel (100 gp). Black pearl (1100 gp). Pink pearl (100 gp). Emerald (900 gp). Tiger eye turquoise (12 gp). Deep green spinel (100 gp). Aquamarine (1100 gp). Tourmaline (100 gp). Moss agate (12 gp). Hematite (12 gp). Blue sapphire (900 gp). Peridot (70 gp). Onyx (70 gp). Zircon (70 gp). Chrysoprase (70 gp). Sard (70 gp). Amethyst (100 gp). Hematite (12 gp). 1 Medium magic item.
Helja Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'11" and wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her right leg appears badly burned and disfigured. Her silver hair is wavy and long. She tend to wears goggles to shield her eyes.
Personality: This woman loves music and to teach people music more than just about anything. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 14 years.
Motivation: To reunite with her absent mother.
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. An abacus with copper, silver and gold markers (50 gp). Gold and topaz bottle stopper cork (1300 gp). Solid gold idol (800 gp). Large well-done wool tapestry (400 gp). Solid gold idol (800 gp). Black velvet mask with numerous citrines (50 gp). Jeweled gold crown (8000 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Hobart was born in the south. At a young age he loved to build and create. Hobart abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Merchant again.
Ideals: Fighting, Athletic, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!