Mindartis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his auburn hair to look like a famous performer. His eyes are violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: The child of a Barrister, who enjoyed hunting, Mindartis was taken on many hunting expeditions. Mindartis was born on a far eastern island where he grew up under the tutelage of his mother, an expert Roofer. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly. Bonds: Rich, Job, Immigrant, Nature. Occupation: Roofer
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Auran, Giant, Terran
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Azurite (11 gp). Jet (130 gp). Sard (50 gp). Black opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilga Harper, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. She has wavy black hair. Her eyes are gray and catlike.
Personality: She is very quiet and rarely speaks above a whisper. Animals are drawn to her, and she is able to talk to them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Gifted. Flaws: Ugly, Shy, Depressed. Bonds: Rich. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 32 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Rhodochrosite (6 gp). Violet garnet (1300 gp). Deep blue spinel (1300 gp). Red spinel (70 gp). Obsidian (6 gp).
Armara Verity, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who dresses in green turtlenecks beneath a black coat with white slacks, she is not a threatening figure. Her white hair is braided into rings. Her skin is flawless and her black eyes scan people very quickly.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Brewer father left her crippled. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: She's repulsed by the PC.
Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Infernal
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Bloodstone (70 gp). Smoky quartz (70 gp). Blue sapphire (1400 gp). Fiery yellow corundum (1400 gp). Brown-green garnet (160 gp). Alexandrite (400 gp). Amethyst (160 gp). Smoky quartz (70 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Black pearl (400 gp). Deep blue spinel (400 gp). Silver pearl (160 gp). Violet garnet (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mûglûk Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Tanner
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 127 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +10 / 4d8+5, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Hematite (15 gp). Moss agate (15 gp). Peridot (40 gp). Blue sapphire (900 gp). Sard (40 gp).
Ranala Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue armored body suit, with a simple yellow line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. She wears her hair in dreadlocks. Her eyes are hazel.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.
History: Born in the north to a Adventurer, Ranala learned a great deal about her mother's area of expertise. A freak accident while working with her Barkeep mother left her crippled. She has dedicated herself to building a better kind of golem.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 17)
Armor Class 14
Hit Points 167 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 20 (+5) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1600 pp. Hematite (16 gp). Bloodstone (60 gp). Deep green spinel (50 gp). Banded agate (16 gp). White opal (600 gp). Rock crystal (60 gp). Jasper (60 gp). Brown-green garnet (50 gp). Tourmaline (50 gp). Citrine (60 gp). Golden yellow topaz (1400 gp). Malachite (16 gp). Chalcedony (60 gp). Deep blue spinel (1400 gp). White opal (600 gp). Bloodstone (60 gp). Pink pearl (50 gp). Chalcedony (60 gp). Hematite (16 gp). Malachite (16 gp). Red-brown spinel (50 gp). Alexandrite (1400 gp). Jasper (60 gp).
Ethereal Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple black line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Merchant
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Alexandrite (400 gp). Sardonyx (80 gp). Malachite (8 gp). Malachite (8 gp). Onyx (80 gp). Golden pearl (90 gp). Brown-green garnet (90 gp). Emerald (600 gp). Citrine (80 gp). Sardonyx (80 gp). Obsidian (8 gp). Brown diamond (7000 gp). 1 Medium magic item.
Pelt In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a worn and beaten armor. He has done his best to style his cinnamon fur to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Pelt does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Addict, Emotional, Depressed. Bonds: Military, Immigrant. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 9
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Hematite (7 gp). Peridot (30 gp). Black pearl (900 gp). Jet (50 gp). Hematite (7 gp). Emerald (1600 gp). 1 Medium magic item.
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