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NPC Generator

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Advanced [show]


Beleth Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She wears a well pressed and immaculate suit (or dress). She has a hunchback. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Navigator. She struck the Navigator job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Shy. Bonds: Immigrant, Mentor, Job. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Beleth Skill, Female Tiefling Druid 15
Medium (4'11") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Blue quartz (6 gp). Blue quartz (6 gp). Moonstone (40 gp). Jet (150 gp). Black opal (1200 gp). Zircon (40 gp). Citrine (40 gp). Freshwater pearl (6 gp). Freshwater pearl (6 gp). Tiger eye turquoise (6 gp). Deep blue spinel (200 gp). Black star sapphire (1200 gp). Tiger eye turquoise (6 gp). Tourmaline (150 gp). Deep green spinel (150 gp).


Social Check DCs


Gillyd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is kept up in a ponytail inside a broad hat. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with finding treasure.

History: A powerful wizard made her what she is. She was taken from her home at a very young age. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Attractive, Adventurer, Mentor, Slave. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Gillyd Aranore, Female Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 141 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 19 (+4)18 (+4) 11 (+0)10 (+0)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Infernal, Auran, Terran
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 800 pp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jarsali Aloro, Female Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this eastern woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. Her violet eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food she seems plenty friendly. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a Cook, her mother struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She became a Miller soon after.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Poor, Job. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Jarsali Aloro, Female Elf Druid 17
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 99 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Perception +5, Performance +7
Senses Passive Perception 17
Languages Common, Elven, Draconic, Infernal
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1400 pp. Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Ûkrom Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears just a black suit. His white hair has been sun bleached extensively. His eyes are gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Ûkrom is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 8 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Optimist. Bonds: Family, Immigrant, Poor. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Ûkrom Bentley, Male Half-Orc Druid 15
Medium (6'7") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 17 (+3)8 (-1)
Skills History +4, Perception +8
Senses Passive Perception 18
Languages Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 2000 gp. Sapphire pendant on gold chain (2400 gp). Solid gold idol (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled electrum ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Minor magic item.


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, marred by chocolates. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and revenge

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Fonkin Tarkelby, Male Gnome Druid 19
Small (3'5") Gnome, Lawful Good (CR 19)
Armor Class 9
Hit Points 137 (19d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +9, Nature +7
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 5d8+0, Ranged +4 / 5d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555544

Possessions: 16000 gp. Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Chalcedony (50 gp). Star ruby (1400 gp). Carnelian (50 gp). Banded agate (5 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Red garnet (90 gp). Rhodochrosite (5 gp). Peridot (50 gp). Deep blue spinel (1100 gp). Rock crystal (50 gp). Zircon (50 gp). Azurite (5 gp). Carnelian (50 gp). Deep blue spinel (1100 gp). Amber (90 gp). Chrysoberyl (90 gp). Blue star sapphire (1400 gp). Silver pearl (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Arjhan Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He wears his brass crest up. He has red eyes and a black hat with a yellow feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Slave, Adventurer, Religious. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Arjhan Mohradyllion, Male Dragonborn Druid 16
Medium (6'8") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Auran, Aquan, Ignan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 5000 gp. Jet (130 gp). Coral (130 gp). Black opal (1300 gp). Lapis lazuli (12 gp). Onyx (60 gp). Red spinel (130 gp). Star rose quartz (60 gp). Moonstone (60 gp). Star ruby (1300 gp). Hematite (12 gp). Azurite (12 gp). Obsidian (12 gp).


Social Check DCs


Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and prefers to wear red clothing when he does not wear armor. His left hand appears badly burned and disfigured. His chestnut hair is kept up in a ponytail inside a broad hat. His eyes are amber and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Darrow enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted, Artistic. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Darrow Warmwater, Male Halfling Druid 17
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 95 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 18 (+4)15 (+2)
Skills Medicine +10, Survival +10
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554432

Possessions: 12000 gp. Pink diamond (6000 gp). Sard (40 gp). Obsidian (7 gp). Peridot (40 gp). Sard (40 gp).


Social Check DCs

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