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Advanced [show]


Norkruuth Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat, and carries nunchakus. He keeps his bronze crest in a pixie cut. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Religious, Military. Occupation: Doctor

Voice: American accent

Attributes [hide]

Norkruuth Vangdondalor, Male Dragonborn Druid 16
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 83 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)18 (+4) 15 (+2)19 (+4)
Skills History +9, Medicine +7
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Celestial, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 5000 gp.


Social Check DCs


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear brown clothing when he does not wear armor. With a patchy chestnut beard and wild chestnut hair. His brown eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Flaws: Addict, Disease, Insane. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Thomas Wordsworth, Male Human Druid 16
Medium (5'8") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 124 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Insight +5, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 10000 gp. Gold dragon comb with red garnet eye (1600 gp). Old masterpiece painting (1500 gp). Large well-done wool tapestry (400 gp). Solid gold idol (900 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (130 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Morg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in black turtlenecks beneath a tan coat with grey slacks. With a patchy auburn beard and wild auburn hair. He has brown eyes and a black hat with a tan feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west. After coming to the age of reason, Morg took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Gifted. Bonds: Immigrant, Debt. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Morg Anderton, Male Half-Orc Druid 16
Medium (6'3") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 114 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Deception +7, Insight +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 12000 gp. Moss agate (15 gp). Moss agate (15 gp). Obsidian (15 gp). Violet garnet (200 gp). Jet (40 gp). Azurite (15 gp). Violet garnet (200 gp). Azurite (15 gp). Aquamarine (200 gp).


Social Check DCs


Purson Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears black painted combat armor at almost all times. He wears his purple hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: Purson was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Persistence. Flaws: Insane. Bonds: Attractive. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Purson Amuse, Male Tiefling Druid 16
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 119 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Infernal, Giant
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Emerald (1000 gp). Jasper (50 gp). Alexandrite (1000 gp). Deep green spinel (40 gp). Deep green spinel (40 gp). Freshwater pearl (5 gp). Black pearl (1000 gp).


Social Check DCs


Nemeia Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of death around her neck, and a trident on her belt. Her purple hair is smooth and relatively long. Her gold eyes have a joyful gleam in them most of the time.

Personality: She likes to make people angry or surprised. She does not trust anyone and sleeps with one eye open.

History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic, Insomniac. Bonds: Nature, Adventurer. Occupation: Stylist

Voice: Booming voice

Attributes [hide]

Nemeia Enigma, Female Tiefling Druid 17
Medium (5'11") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 62 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Arcana +9, Stealth +7
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1500 pp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A delicate silver chain set with a tourmaline (100 gp). Old masterpiece painting (1600 gp). Sapphire pendant on gold chain (2800 gp).


Social Check DCs


Borun Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Borun was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined, Optimist. Bonds: Attractive, Religious. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Borun Wildheart, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 67 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 600 pp. Alexandrite (900 gp). Pink pearl (90 gp). Tourmaline (90 gp). Silver pearl (90 gp). Rich purple corundum (900 gp). Rose (30 gp). Banded agate (7 gp). Rose (30 gp). Blue quartz (7 gp). Freshwater pearl (7 gp). Black opal (900 gp). Fiery yellow corundum (900 gp). Golden yellow topaz (900 gp). Hematite (7 gp). Alexandrite (900 gp). Alexandrite (900 gp). Aquamarine (900 gp). Rock crystal (30 gp). Blue sapphire (900 gp). Banded agate (7 gp). Brown-green garnet (90 gp). Zircon (30 gp). Black star sapphire (900 gp). Sardonyx (30 gp).


Social Check DCs


Ida Sherwood, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a grey collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. With bright black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Flattery will make her almost putty in your hands.

History: Born to a Detective, her father struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Selfish, PTSD. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Ida Sherwood, Female Human Druid 15
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 18 (+4)15 (+2)
Skills Persuasion +7, Survival +9
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 400 pp. Malachite (14 gp). Tiger eye turquoise (14 gp). Coral (100 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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