Leucis Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears a green shirt with thin pastel vertical stripes and black pants. His red hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Leucis took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has passion for adventuring and risk
Flaws: Ugly, Emotional. Bonds: Adventurer, Nature, Rich. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 138 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Giant, Abyssal
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Iolite (70 gp). Moss agate (8 gp). Aquamarine (900 gp). Iolite (70 gp). Deep green spinel (130 gp). Deep blue spinel (900 gp). Fiery yellow corundum (1400 gp). Zircon (70 gp). Eye agate (8 gp). Rhodochrosite (8 gp). Golden pearl (130 gp). Black opal (1400 gp). Smoky quartz (70 gp). Black pearl (900 gp). Onyx (70 gp). Jasper (70 gp). White opal (1400 gp). Aquamarine (900 gp).
Philomena Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is smooth and relatively long. She wears a mask on her face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She served in the navy to pay for her family's outstanding loans. Her father had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by goblins. Philomena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Military, Enemies. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 21 (+5) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Fire opal pendant on a fine gold chain (1800 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (20 gp). Cloth of gold vestments (130 gp). Silver comb with moonstones (700 gp). Jeweled gold crown (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (200 gp). A delicate silver chain set with a tourmaline (20 gp). Golden circlet with four aquamarines (1000 gp). Gold dragon comb with red garnet eye (700 gp).
Berrian Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tattered old clothes. His hair is short and golden. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Berrian was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. By chance he met his brother recently and the two have been together since.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 10000 gp. White opal (800 gp). Rhodochrosite (6 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Peridot (30 gp). Fire opal (800 gp). Tiger eye turquoise (6 gp). Azurite (6 gp). Aquamarine (700 gp). Moss agate (6 gp). Sardonyx (30 gp). Moss agate (6 gp). Blue star sapphire (800 gp). Black pearl (700 gp). Peridot (30 gp). Sardonyx (30 gp). Aquamarine (700 gp). Onyx (30 gp). Sardonyx (30 gp). 1 Medium magic item. 1 Medium magic item.
Pyra Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who is wearing a tight green one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. Her red hair is greasy and uncared for. Her eyes are likewise black.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the west. Pyra was born on a far western plains where she grew up under the tutelage of her father, an expert Weaver. She's also a talented Roofer, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon, Auran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Aquamarine (1000 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp). Black star sapphire (1600 gp). Carnelian (80 gp). Golden pearl (50 gp). Black pearl (1000 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. He carries a battered monstrous two handed axe and tarnished club as well. His black hair is heavily combed to the left. His blue unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a desert tribe. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Rich, Nature, Adventurer. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 79 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Cloth of gold vestments (50 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Brass mug with jade inlays (300 gp).
Rinn Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. She has dyed her greying white hair a little too much giving a sharp white color. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Rinn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is afraid of women and trembles around them
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. She struck the Mason job and began her own company from there.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a hunter again
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job, Debt. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 141 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal, Orc
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1300 pp. Rose (30 gp). Golden yellow topaz (1300 gp). Aquamarine (1300 gp). Pink pearl (40 gp). Peridot (30 gp). Rock crystal (30 gp). Deep blue spinel (1300 gp).
Leaf On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. His fur is gray, silky, and of moderate length. He wears large thick round spectacles.
Personality: Leaf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born on a small isolated farm. Cursed with unlife at a very young age, Leaf has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes; and he is greedy
Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Ploughman
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 101 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 13000 gp. Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). A silver and pearl hairclip (70 gp). An abacus with copper, silver and gold markers (100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). A necklace of small pink pearls (2000 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled electrum ring (7000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Carved bone or ivory statuette (70 gp). Jeweled anklet (2000 gp). A delicate silver chain set with a tourmaline (70 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Jeweled gold crown (7000 gp). A necklace of small pink pearls (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!