Grigi Redfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black shirt with thin grey vertical stripes and tan pants. Her red hair is cut jaggedly and amateurishly. Her violet eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born at the edge of vast forest. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Herbalist, and she later adopted a second daughter.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Family. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 19)
Armor Class 10
Hit Points 82 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Celestial, Auran
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold music box (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (6000 gp). Jeweled gold crown (6000 gp). Cloth of gold vestments (160 gp). Silver comb with moonstones (700 gp). Cloth of gold vestments (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (800 gp). Jeweled anklet (4000 gp). An abacus with copper, silver and gold markers (160 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Vezera Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears green leather gloves, a green jacket, and tight pants, she is not a threatening figure. Her long scarlet crest is drawn into a two foot long braid. Her eyes are red and she is always smoking a pipe.
Personality: She likes to make people angry or surprised. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She got into the Healer business at a young age. She found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. After a long history of fighting, Vezera and her spouse have recently divorced.
Motivation: She's looking for her big break; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Healer
Voice: Irish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 10 (+0) | 19 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Elven, Undercommon, Halfling
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1700 pp. Deep blue spinel (500 gp). Carnelian (60 gp). Lapis lazuli (5 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Malachite (5 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). Violet garnet (500 gp). Eye agate (5 gp). Citrine (60 gp). Obsidian (5 gp). Black pearl (500 gp). Freshwater pearl (5 gp). Blue quartz (5 gp). Iolite (60 gp). Eye agate (5 gp). Peridot (60 gp). Jade (130 gp). Tourmaline (130 gp). Jade (130 gp). Silver pearl (130 gp). Moss agate (5 gp). Red-brown spinel (130 gp).
Cressel Hope, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'8", this man is generally well dressed albeit a few years behind the times. His black hair is knotted and matted. His eyes are likewise red.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cressel took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He struck the Shipwright job and began his own company from there.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Nature. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Infernal
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Chrysoprase (40 gp). Rock crystal (40 gp). Red garnet (140 gp). Citrine (40 gp). Lapis lazuli (11 gp). Azurite (11 gp). Hematite (11 gp). Chalcedony (40 gp). Moonstone (40 gp). Fiery yellow corundum (1100 gp). Red garnet (140 gp). Alexandrite (1000 gp). Iolite (40 gp). Brown-green garnet (140 gp). Tourmaline (140 gp). Red-brown spinel (140 gp). Azurite (11 gp). 1 Medium magic item.
Tawna Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears a well pressed and immaculate suit (or dress). Her hair is silver and curly. She has several tiny aquamarine earrings on each ear.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She got into the Miner business at a young age. A freak accident while working with her Barkeep father left her crippled. She now mingles about in high society.
Motivation: Further expansion of business; and she is greedy
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Religious, Job. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 64 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Clear bright green emerald (2000 gp). Blue sapphire (1200 gp). Rhodochrosite (15 gp). Black star sapphire (1200 gp). Star rose quartz (70 gp). Black pearl (800 gp). Fire opal (1200 gp). Aquamarine (800 gp). Coral (80 gp). Rhodochrosite (15 gp). Sard (70 gp). Deep blue spinel (800 gp). 1 Medium magic item.
Mindartis Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair is cut close to his head. He has several tiny opal earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He left for the north, certain he would find work there.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Athletic, Justice. Bonds: Rich, Immigrant, Job. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Star ruby (800 gp). Golden yellow topaz (1000 gp). Deep green spinel (40 gp). White pearl (40 gp). Alexandrite (1000 gp). Blue sapphire (800 gp). Moss agate (8 gp). Obsidian (8 gp). Aquamarine (1000 gp). Red spinel (40 gp). Blue quartz (8 gp). Alexandrite (1000 gp). Rich purple corundum (800 gp). Clear bright green emerald (7000 gp). Black pearl (1000 gp). Obsidian (8 gp). Golden yellow topaz (1000 gp). Hematite (8 gp). Jet (40 gp). Hematite (8 gp). Chrysoprase (30 gp). Star rose quartz (30 gp). Red-brown spinel (40 gp). Obsidian (8 gp).
Edge Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He is portly but not overly obese. His brown fur is matted, messy, and big. His eyes are likewise copper. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Edge was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Edge's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He's in love; and he would like to get married and retire
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Has a crush. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Halfling, Druidic
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Black pearl (400 gp). Coral (110 gp). Blue star sapphire (1600 gp). Chalcedony (80 gp). Peridot (80 gp). Freshwater pearl (6 gp). Azurite (6 gp). Aquamarine (400 gp). Onyx (80 gp). Hematite (6 gp). Violet garnet (400 gp). Smoky quartz (80 gp). Onyx (80 gp). Silver pearl (110 gp). Rose (80 gp). Red-brown spinel (110 gp). Obsidian (6 gp). 1 Medium magic item.
Veit Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear grey clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized amber on his right hand. With bright red hair and a scraggly beard. He has amber eyes.
Personality: Overbrimming with self-confidence, Veit isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich northern family. Like his father and his brother before him, after school he went straight into learning to become a Bricklayer. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his absent father; and expand his business
Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Adventurer, Job, Family. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 159 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 19 (+4) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Ignan, Sylvan, Celestial, Goblin
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 11000 gp. Chrysoprase (30 gp). Deep green spinel (160 gp). Peridot (30 gp). Red spinel (160 gp). Carnelian (30 gp). Blue-white diamond (2000 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp). Blue quartz (13 gp). Zircon (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
