Tiaathque Mystralath, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a long, tan, dusty cloak. She has slicked back auburn hair. She has blue eyes and a tan hat with a brown feather.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: The child of a Shipwright, who enjoyed hunting, Tiaathque was taken on many hunting expeditions. Tiaathque liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Tiaathque was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She has a rivalry with the Church that dominates her actions; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Joker. Bonds: Immigrant, Enemies, Nature, Religious. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 300 pp. Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (700 gp). Finely wrought small gold bracelet (100 gp). Gold and ruby ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Medium magic item.
Adrik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears a brown armored body suit, with a simple tan line shooting up and back down. His right hand appears badly burned and disfigured. His blonde hair is long and unkept. His gray eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Half-Orc compassion; and he has a crush on the local map maker
Ideals: Persistence. Flaws: Ugly, Hedonist. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Abyssal, Celestial
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1100 pp. Deep blue spinel (500 gp). Smoky quartz (60 gp). Alexandrite (500 gp). Rose (60 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Silver pearl (110 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghaliver Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he has a large red mantle and cape that has been intricately interwoven into his brown robe. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He has always had a great fascination with Elven culture. He also is a firm believer in the manly ideal.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Racist, Impulsive, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Deep blue spinel (200 gp). Lapis lazuli (8 gp). Blue sapphire (800 gp). Alexandrite (200 gp). Obsidian (8 gp). Azurite (8 gp). Deep green spinel (140 gp). Violet garnet (200 gp). Chrysoberyl (140 gp). Bloodstone (60 gp). Moss agate (8 gp). Coral (140 gp). Peridot (60 gp). Hematite (8 gp). Violet garnet (200 gp). Bloodstone (60 gp). Star ruby (800 gp). 1 Medium magic item.
Myria Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. Her golden hair is slicked back into a classic pompadour. She wears large thick round spectacles.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born a particularly ugly child, much to the horror of her parents. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.
Motivation: To be a Brewer again.
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Nature, Job. Occupation: Performer
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 110 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Auran
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 9000 gp. Moss agate (6 gp). Hematite (6 gp). Jet (100 gp). Jet (100 gp). Citrine (80 gp). Chrysoprase (80 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Fire opal (800 gp).
Ishte Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She is wearing a perfectly clean shirt and pair of pants. She has wavy red hair. Her face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food she seems plenty friendly. She receives visions of the future at random moments
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was granted druidic powers by her dying brother.
Motivation: Wishes to resurrect an old love; and she wants nothing more than to rejoin the army
Ideals: Philantrophist, Gifted. Bonds: Attractive, Military, In love. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 900 pp. Hematite (5 gp). Brown-green garnet (70 gp). Sardonyx (30 gp). Deep blue spinel (1200 gp). Moss agate (5 gp). Banded agate (5 gp). Aquamarine (1200 gp). Star rose quartz (30 gp). Moss agate (5 gp). Jacinth (4000 gp). Star rose quartz (30 gp). Deep green spinel (70 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Moss agate (5 gp). Deep blue spinel (1200 gp). 1 Minor magic item.
Kansif Tindall, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a perfectly clean shirt and pair of pants. She is an epitome of beauty. She has dyed her greying black hair a little too much giving a sharp black color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Insane, Sensitive, Secretive. Bonds: Attractive, Rich, Nature. Occupation: Banker
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 88 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1500 pp. Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (160 gp). Gold and ruby ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Jeweled electrum ring (4000 gp). Gold cup set with emeralds (3000 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Medium magic item. 1 Medium magic item.
Jane Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman usually wears her violet robe and has her whip always slung over her shoulder and is in decent physical shape. Her silver hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful slaver made her what she is. A gifted student she started as a Marshal, but she got bored and became a Farmer. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To be a Marshal again; and she is currently in port desperately looking for someone to get her out
Ideals: Joker. Bonds: Job, Mentor, Adventurer, Slave. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Black velvet mask with numerous citrines (30 gp). Gold and topaz bottle stopper cork (600 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (5000 gp). Jeweled electrum ring (7000 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (400 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

