Orsik Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is renowned for his bright brown suits and hats. He is muscular with a powerful set of arms. He has auburn hair. His amber eyes peer out from beneath his deerstalker brown hat.
Personality: Orsik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a brothel owner, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he wants to get laid
Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Mentor, Has a crush. Occupation: Blacksmith
Voice: German accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 107 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A roughly beaten golden orb (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A roughly beaten golden orb (100 gp). Golden circlet with four aquamarines (6000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (4000 gp). A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Finely wrought small gold bracelet (70 gp). Jeweled electrum ring (4000 gp). Silver chalice with lapis lazuli gems (100 gp). Sapphire pendant on gold chain (1900 gp). Sapphire pendant on gold chain (1900 gp). Fire opal pendant on a fine gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Solid gold idol (300 gp). Cloth of gold vestments (100 gp). Gold and topaz bottle stopper cork (1600 gp).
Roger Norton, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is long and brown with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He wears an eyepatch.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Soapmaker
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Giant, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Fire opal (1000 gp). Obsidian (10 gp). Blue quartz (10 gp). Rich purple corundum (1000 gp). Black star sapphire (1000 gp). Aquamarine (1200 gp). Jasper (80 gp). Smoky quartz (80 gp). Golden pearl (90 gp). Hematite (10 gp). Carnelian (80 gp). Aquamarine (1200 gp). 1 Medium magic item.
Lone Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a pastel coat with tan slacks. She is portly but not overly obese. Her cinnamon fur is drawn into a tight pony tail with a rose scrunchie. She wears large thick round spectacles.
Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Lone was born in the west. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Doesn't want to be a Brewer and was forced into it by her family; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Job, Family. Occupation: Brewer
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 105 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Tiger eye turquoise (10 gp). Golden yellow topaz (500 gp). Chrysoprase (80 gp). Aquamarine (500 gp). Sard (80 gp). Banded agate (10 gp). Alexandrite (500 gp). Obsidian (10 gp). Golden pearl (140 gp). Black pearl (500 gp). Sard (80 gp). Silver pearl (140 gp). Malachite (10 gp). Smoky quartz (80 gp). Brown diamond (7000 gp). Alexandrite (500 gp). Tiger eye turquoise (10 gp). Eye agate (10 gp).
Mastema Dare, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy black pantaloons and a pastel scarf. She has dyed her greying silver hair a little too much giving a sharp silver color. Her eyes are likewise black. Her teeth are white and perfect.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a plains tribe. There was a wharf not far from home where she often wandered off to fish. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep.
Ideals: Joker, Logical. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 93 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Moss agate (11 gp). Tiger eye turquoise (11 gp). Deep green spinel (110 gp). Zircon (60 gp). Smoky quartz (60 gp). Amber (110 gp). Red spinel (110 gp). Tiger eye turquoise (11 gp). Eye agate (11 gp). Fire opal (1100 gp). Deep blue spinel (1100 gp). Freshwater pearl (11 gp). Peridot (60 gp). Black pearl (1100 gp). Bloodstone (60 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Pink pearl (110 gp). Malachite (11 gp). Black pearl (1100 gp). Golden pearl (110 gp). Citrine (60 gp). Violet garnet (1100 gp). Brown-green garnet (110 gp). Freshwater pearl (11 gp). Smoky quartz (60 gp). Violet garnet (1100 gp). Star ruby (1100 gp). Blue-white diamond (8000 gp). Sard (60 gp). Black opal (1100 gp). Brown-green garnet (110 gp). Coral (110 gp). Sard (60 gp). 1 Medium magic item.
Bundrigo Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. He keeps his long golden hair kept up in a rat tail. He has amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.
History: Bundrigo was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and he is greedy
Ideals: Impeccable, Professionalism. Flaws: PTSD. Bonds: Family, Rich. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 19)
Armor Class 10
Hit Points 140 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 5d8+0, Ranged +5 / 5d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 8000 gp. Deep blue spinel (1500 gp). Onyx (50 gp). Blue star sapphire (600 gp). Blue quartz (6 gp). Golden yellow topaz (1500 gp). Chrysoprase (50 gp). Blue quartz (6 gp). Brown-green garnet (130 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1500 gp). Jet (130 gp). Amethyst (130 gp). Deep blue spinel (1500 gp). Citrine (50 gp). Coral (130 gp). Fiery yellow corundum (600 gp). Rhodochrosite (6 gp). Hematite (6 gp). Tourmaline (130 gp). Lapis lazuli (6 gp). Onyx (50 gp). Fire opal (600 gp). Obsidian (6 gp). Blue star sapphire (600 gp). Red garnet (130 gp). Hematite (6 gp). Black pearl (1500 gp). 1 Medium magic item. 1 Medium magic item.
Maynild Darlington, Female Human [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with grey socks and a vest with buckled shoes, and she perpetually has her ceremonial dagger ready. Her golden hair is knotted and matted. She has a dull look in her brown eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of a Brewer, who enjoyed hunting, Maynild was taken on many hunting expeditions. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Unemployed for hire.
Motivation: Further expansion of business; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Bonds: Job, Nature, Adventurer, Family. Occupation: Unemployed
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 140 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 5 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Lapis lazuli (15 gp). Eye agate (15 gp). Jacinth (3000 gp). Blue star sapphire (1500 gp). Golden yellow topaz (800 gp). Citrine (30 gp). Emerald (1500 gp). Golden yellow topaz (800 gp). Jasper (30 gp). Banded agate (15 gp). Iolite (30 gp). Peridot (30 gp). Onyx (30 gp). Obsidian (15 gp). Chrysoprase (30 gp). Jet (150 gp). Coral (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sannl Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. She has a very tight haircut. She has a dull look in her blue eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of a Shepherd, who enjoyed hunting, Sannl was taken on many hunting expeditions. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father.
Ideals: Optimist. Bonds: Religious, Nature, Family. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Druidic, Draconic, Orc
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Amber (40 gp). Zircon (40 gp). Golden yellow topaz (1500 gp). Banded agate (8 gp).
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
