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NPC Generator

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Advanced [show]


Spring Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His eyes are hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spring is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Nature, Religious. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Spring Of Ebony, Male Tabaxi Druid 17
Medium (5'6") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 120 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)19 (+4) 17 (+3)13 (+1) 13 (+1)20 (+5)
Skills Perception +7
Senses Passive Perception 17
Languages Common, Abyssal
Attacks Melee +10 / 5d4+4, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 4000 gp. Amethyst (120 gp). Amethyst (120 gp). Citrine (60 gp). Blue quartz (15 gp). Chrysoprase (60 gp). Violet garnet (1400 gp). Jasper (60 gp). Coral (120 gp). Aquamarine (1400 gp). Citrine (60 gp).


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a brown poncho over his likewise colored trousers and shirt. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Solomon hails from a village terrorized by giants. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Impeccable, Joker. Flaws: Antagonistic. Bonds: Enemies, Has a crush. Occupation: Dilettante

Voice: Booming voice

Attributes [hide]

Solomon Marley, Male Human Druid 17
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 135 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 18 (+4)16 (+3) 15 (+2)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +3 / 5d4-3, Ranged +4 / 5d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 12000 gp. A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (2600 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (900 gp). A delicate brass dragon egg (10 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Carved bone or ivory statuette (10 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Solid gold idol (900 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Medium magic item.


Social Check DCs


Nogu England, Female Half-Orc [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'4". She wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time, and her gloved hand is found clutching a hand crossbow. Her hair is cut close to her head. She wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Mentor, In love. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Nogu England, Female Half-Orc Druid 17
Medium (5'4") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 116 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +7, Investigation +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 200 pp. Aquamarine (900 gp). Amethyst (130 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Freshwater pearl (5 gp). Citrine (70 gp). Red-brown spinel (130 gp). Aquamarine (900 gp). Lapis lazuli (5 gp). Sardonyx (70 gp). Golden pearl (130 gp). Smoky quartz (70 gp). Hematite (5 gp). Sard (70 gp). Amethyst (130 gp). Fiery yellow corundum (1100 gp). Iolite (70 gp).


Social Check DCs


Philomena Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a white tunic with violet highlights, and long pastel pants that bunch up around her shoes. Her hair is auburn and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Philomena was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: To reunite with her absent father; and to be a fisher again

Flaws: Impulsive. Bonds: Attractive, Job, Poor, Family. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Philomena Fastfoot, Female Halfling Druid 15
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +7, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Goblin, Druidic, Terran
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 600 pp. Golden yellow topaz (1000 gp). Smoky quartz (70 gp). Deep blue spinel (1000 gp). White opal (1300 gp). 1 Medium magic item.


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and red workpants. Her shirt is pastel, and she wears a heavy red leather apron most of the time. She has a moderate pudge and is not very fit. Her silver hair is greasy and uncared for. Her face is scarred and worn.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A true patriot, Merla would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Merla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her first spouse was a Cartwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and doesn't want to be a fletcher and was forced into it by her family

Ideals: Passionate. Flaws: Ugly. Bonds: Military, Poor, Family. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Merla Wildheart, Female Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 16 (+3)18 (+4)
Skills Intimidation +9, Sleight of Hand +7
Senses Passive Perception 13
Languages Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Obsidian (11 gp). Rhodochrosite (11 gp). Peridot (40 gp). Pink pearl (100 gp). Black pearl (1200 gp). Amber (100 gp). Pink pearl (100 gp). Amethyst (100 gp). Smoky quartz (40 gp). Jade (100 gp). Lapis lazuli (11 gp). Bloodstone (40 gp). Golden yellow topaz (1200 gp). Bloodstone (40 gp). Iolite (40 gp). Jet (100 gp). Sard (40 gp). Golden yellow topaz (1200 gp). Lapis lazuli (11 gp). Eye agate (11 gp). Amethyst (100 gp). Zircon (40 gp).


Social Check DCs


Gimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his tan robe and has his bastard sword always slung over his shoulder. He has auburn hair. His eyes are hazel and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. After coming to the age of reason, Gimble took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Gimble Ironhide, Male Gnome Druid 16
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Jet (110 gp). Aquamarine (1000 gp). Deep blue spinel (1000 gp). Black opal (500 gp). Amethyst (110 gp). Golden yellow topaz (1000 gp). Emerald (500 gp). Rose (70 gp). Lapis lazuli (14 gp). Eye agate (14 gp). Chrysoberyl (110 gp). Rose (70 gp). Malachite (14 gp). Chrysoprase (70 gp). Banded agate (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Enidda Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a blue top hat and blue clothes. Her silver hair is cut short with large spiked bangs in the front. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Enidda took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: Further expansion of business; and expand her business

Ideals: Fighting. Bonds: Poor, Attractive, Job, Nature, Slave. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Enidda Lingenhall, Female Gnome Druid 15
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Carved bone or ivory statuette (10 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver comb with moonstones (400 gp). Sapphire pendant on gold chain (2400 gp). Fire opal pendant on a fine gold chain (800 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1100 gp).


Social Check DCs

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