Adelaide Spaulding, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her brown eyes are slightly larger than normal.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She feeds upon the attention of others.
History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Junk Dealer again.
Ideals: Athletic, Joker. Bonds: Rich, Attractive, Job. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Druidic, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Brass mug with jade inlays (300 gp). A roughly beaten golden orb (90 gp). Solid gold idol (600 gp). Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Jeweled electrum ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (70 gp). Cloth of gold vestments (90 gp). 1 Medium magic item.
Silent Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with small hat. His orange fur is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Calm and collected, he is a well trained Architect. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 50 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Aquamarine (200 gp). Rose (50 gp). 1 Medium magic item.
Charles Wallace, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his violet boots flare out at the collars. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise gray.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he seems to be bored by most things
Ideals: Gifted. Flaws: Ugly, Mundane, Disease. Bonds: Religious. Occupation: Roofer
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 18)
Armor Class 14
Hit Points 69 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 8 (-1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Aquan
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 2000 pp. Sapphire pendant on gold chain (1300 gp). Solid gold idol (300 gp). An abacus with copper, silver and gold markers (150 gp). Old masterpiece painting (2200 gp). Black velvet mask with numerous citrines (150 gp). A roughly beaten golden orb (150 gp). Golden circlet with four aquamarines (4000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Gold music box (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gurdis Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is well kept. Her eyes are likewise hazel.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her father raised her in a mountain cabin. Through the years after Gurdis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Gurdis's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Freshwater pearl (6 gp). Bloodstone (60 gp). Chrysoberyl (40 gp). Golden pearl (40 gp). Aquamarine (1000 gp). Smoky quartz (60 gp). Chrysoprase (60 gp). Obsidian (6 gp). Aquamarine (1000 gp). Chalcedony (60 gp). Aquamarine (1000 gp). Emerald (1300 gp). Freshwater pearl (6 gp). White opal (1300 gp). Banded agate (6 gp). Jasper (60 gp). Blue sapphire (1300 gp). Blue star sapphire (1300 gp). Fiery yellow corundum (1300 gp).
Shivering Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a worn and beaten armor. Her beige fur is smooth and relatively long. Her amber eyes are slightly larger than normal.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The war was a terrible time for her, and Shivering does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and her religion dominates her actions
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Military, Religious. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Gnoll
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Zircon (80 gp). Rose (80 gp). Chrysoprase (80 gp). Blue quartz (13 gp). Deep green spinel (70 gp). Sard (80 gp). Alexandrite (1300 gp). Onyx (80 gp). Obsidian (13 gp). Black opal (800 gp). Coral (70 gp). Star ruby (800 gp). Star rose quartz (80 gp). Carnelian (80 gp). Malachite (13 gp). Sardonyx (80 gp). Moonstone (80 gp). Sardonyx (80 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hrathy Coombs, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tight fitting black shirt and pants. Her feathered hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is almost excessively polite to everyone, even when angry. She also hits on women, regardless of circumstances.
History: A powerful slaver made her what she is. Her first spouse was a Seamstress, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Flaws: Ugly, Shy. Bonds: Has a crush, Mentor, Family. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. Tourmaline (80 gp). Blue sapphire (600 gp). Freshwater pearl (9 gp). Eye agate (9 gp). Malachite (9 gp). Moss agate (9 gp). Amber (80 gp). Azurite (9 gp). Freshwater pearl (9 gp). Red garnet (80 gp). Jasper (30 gp). Banded agate (9 gp). Blue quartz (9 gp). Violet garnet (1100 gp). Sard (30 gp). Freshwater pearl (9 gp). Deep blue spinel (1100 gp). Obsidian (9 gp). Jet (80 gp). Banded agate (9 gp). 1 Minor magic item.
Ralf Bradshaw, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His black hair is heavily combed to the left. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted divine powers by his dying brother.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a junk dealer and was forced into it by his family
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, Family. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Amethyst (150 gp). Azurite (11 gp). Deep blue spinel (500 gp). Tourmaline (150 gp). Fiery yellow corundum (1300 gp). Tourmaline (150 gp). Deep green spinel (150 gp). Amethyst (150 gp). Hematite (11 gp). Alexandrite (500 gp). Freshwater pearl (11 gp). Red garnet (150 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!