Rael Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a crossbow on his belt. He carries a battered sai and tarnished crossbow as well. His brown hair is thinning but still full. His eyes are green and catlike.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Insomniac. Bonds: Adventurer, Rich. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Red garnet (50 gp). Brown-green garnet (50 gp). Azurite (10 gp). Alexandrite (900 gp). Black pearl (900 gp). Peridot (50 gp). Chalcedony (50 gp). Bloodstone (50 gp). Citrine (50 gp). Rose (50 gp). Star rose quartz (50 gp). Black pearl (900 gp). Clear bright green emerald (3000 gp). Aquamarine (900 gp). Obsidian (10 gp). Obsidian (10 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Amethyst (50 gp). Pink pearl (50 gp). Blue star sapphire (1100 gp). Rhodochrosite (10 gp).
Dariff Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a brown shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. She keeps her golden hair in a flapper bob. Her eyes are gray and she is always smoking a pipe.
Personality: She is irascible and easily irritated. She is an amazing painter.
History: She was born into a rich family. She helped her father out around the business and became quite the natural. She became a Sage soon after.
Motivation: She's repulsed by the PC; and balancing her hectic life and new sage responsibilities is difficult
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Sage
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 105 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Gold and topaz bottle stopper cork (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Sapphire pendant on gold chain (2500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Colby, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is physically well-built. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.
Personality: Eccentric and domineering, Cory will drive conversation. He receives visions of the future at random moments
History: Gifted from a young age, Cory studied abroad. Cory was born on a far southern desert where he grew up under the tutelage of his mother, an expert Fisher. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter.
Ideals: Extrovert, Gifted. Bonds: Attractive, Immigrant, Family. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Deep green spinel (160 gp). Eye agate (12 gp). Alexandrite (1000 gp). Blue quartz (12 gp). Violet garnet (1000 gp). Red-brown spinel (160 gp). Red spinel (160 gp). Silver pearl (160 gp). Tourmaline (160 gp). 1 Medium magic item.
Halimath Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a tight fitting tan shirt and pants. His skin is also unnaturally pale. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to halfling people
Ideals: Optimist, Fighting, Artistic. Flaws: Ugly. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 85 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1800 pp. Red spinel (90 gp). Chrysoprase (50 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). Iolite (50 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Lapis lazuli (13 gp). Jade (90 gp). Carnelian (50 gp). Jasper (50 gp). White opal (1600 gp). Onyx (50 gp). Pink pearl (90 gp). Alexandrite (200 gp). Chalcedony (50 gp). Banded agate (13 gp). Violet garnet (200 gp).
Arara Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many black ritualistic tattoos. She dresses well, typically a more casual-formal manner. Her chestnut hair is still thick. Her green unseeing eyes seem to look past you.
Personality: Arara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Cursed with unlife at a very young age, Arara has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Impeccable, Opinionated. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Red spinel (150 gp). Black pearl (400 gp). Blue quartz (15 gp). Violet garnet (400 gp). Violet garnet (400 gp). White pearl (150 gp). Silver pearl (150 gp). Lapis lazuli (15 gp). Black pearl (400 gp). Deep green spinel (150 gp). Hematite (15 gp). Amethyst (150 gp). Eye agate (15 gp). Iolite (70 gp). Tiger eye turquoise (15 gp). Brown-green garnet (150 gp). Blue quartz (15 gp). Coral (150 gp). Sard (70 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He has dyed his greying brown hair a little too much giving a sharp brown color. This violet eyed westerner is not easily forgotten.
Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.
Motivation: Nothing but the best is good enough for him; and he is greedy
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Debt, Has a crush. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 43 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Gold and topaz bottle stopper cork (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Gold music box (1000 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (1000 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver comb with moonstones (1000 gp). Cloth of gold vestments (140 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (1000 gp). Jeweled anklet (1000 gp). Cloth of gold vestments (140 gp). A delicate silver chain set with a tourmaline (60 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
Dalgal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a brown armored body suit, with a simple red line shooting up and back down, and his gloved hand is found clutching a greataxe. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is greedy.
Flaws: Addict. Bonds: Attractive, Guardian, Rich. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp.
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Their contribution stands as a beacon of hope for all adventurers!
