Caramip Offund, Female Gnome [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Sculptor, and sports empty pouches on her belt. Her hair is long and blonde with streaks of golden, and is pulled back with small tan clips. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Caramip grew up listening to her father's many stories. Like her father and her sister before her, after school she went straight into learning to become a Sculptor. She has dedicated herself to building a better world.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Job, Military. Occupation: Sculptor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 104 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Druidic, Goblin
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 1900 pp. Azurite (4 gp). Citrine (30 gp). Deep blue spinel (1200 gp). Red-brown spinel (110 gp). Jasper (30 gp). Alexandrite (1200 gp). Chrysoprase (30 gp). Lapis lazuli (4 gp). Black pearl (1200 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1200 gp). Peridot (30 gp). Black pearl (1200 gp). Fire opal (1100 gp). White pearl (110 gp). Blue quartz (4 gp). Iolite (30 gp). Rhodochrosite (4 gp). Violet garnet (1200 gp). Star rose quartz (30 gp). Obsidian (4 gp). Deep green spinel (110 gp). Chrysoprase (30 gp). Blue quartz (4 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gilkass Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is typically in her Apothecary uniform. Her silver crest is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses divination through singing.
History: Gifted from a young age, Gilkass studied abroad. A gifted student she started as a Junk Dealer, but she got bored and became a Apothecary. She then took over the family business and is one of the better Apothecary for hire.
Motivation: Sabotage a competitor; and expand her business
Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Apothecary
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 86 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 900 pp. Moss agate (10 gp). Azurite (10 gp). Aquamarine (400 gp). Azurite (10 gp). Sard (40 gp). Blue-white diamond (7000 gp). Chalcedony (40 gp). Eye agate (10 gp). Emerald (1600 gp). Chrysoprase (40 gp). Star ruby (1600 gp). Alexandrite (400 gp). Aquamarine (400 gp). Pink diamond (7000 gp). Bloodstone (40 gp). Malachite (10 gp). Blue quartz (10 gp). Rhodochrosite (10 gp). Amber (80 gp). Golden yellow topaz (400 gp). Star rose quartz (40 gp). Blue quartz (10 gp). Emerald (1600 gp). Pink pearl (80 gp). Jet (80 gp). Bloodstone (40 gp). Moss agate (10 gp). Smoky quartz (40 gp). Star rose quartz (40 gp). Deep green spinel (80 gp). Obsidian (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ahrim Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and very short. His red eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Attractive. Occupation: Shipwright
Voice: Italian accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Auran, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Golden pearl (120 gp). Aquamarine (1300 gp). Jasper (50 gp). Onyx (50 gp). Black star sapphire (1000 gp). Malachite (8 gp). Rose (50 gp). Smoky quartz (50 gp). Jet (120 gp). Obsidian (8 gp). Moonstone (50 gp). Obsidian (8 gp). Star rose quartz (50 gp). Emerald (1000 gp). Golden yellow topaz (1300 gp). Red garnet (120 gp). Pink pearl (120 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spring Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a large brown jacket. She keeps her long gray fur kept up in a rat tail. She is very pretty but has cold, dead eyes.
Personality: Aggressive, abrasive, and angry, Spring embodies much of what other species detest in the Tabaxis. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised by priests from a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Religious, Mentor. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 119 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 1300 pp. Brass mug with jade inlays (200 gp). A necklace of small pink pearls (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (200 gp). Gold music box (1000 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Finely wrought small gold bracelet (70 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Syllin Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is heavily combed to the left. This green eyed northerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Syllin is combative with any and all who dare try her patience in the slightest.
History: She got into the Sage business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her brother recently and the two have been together since.
Motivation: To be a Miller again; and wants to raise her children well
Ideals: Impeccable, Justice. Bonds: Immigrant, Job, Family. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Citrine (40 gp). Smoky quartz (40 gp). Rhodochrosite (5 gp). Emerald (1300 gp). Zircon (40 gp). Jasper (40 gp). White opal (1300 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zedaar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his pickaxe always slung over his shoulder. He wears his black crest up. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. A true patriot, Zedaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A powerful brothel owner made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world
Flaws: Ugly, Shy, PTSD. Bonds: Military, Mentor. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 14
Hit Points 81 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Goblin
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Fiery yellow corundum (500 gp). Zircon (30 gp). Brown-green garnet (80 gp). 1 Medium magic item.
Emeny Feeny, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a skull on it. Her red hair has been sun bleached extensively. She has a tattooed face.
Personality: She will rave to anyone who will listen. She is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Emeny was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Detective. She is untrained/undisciplined, which makes her dangerous.
Motivation: She has a rivalry with the Church that dominates her actions; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Selfish. Bonds: Attractive, Religious, Immigrant. Occupation: Detective
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 148 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Deep blue spinel (700 gp). Rock crystal (40 gp). Chrysoprase (40 gp). Black star sapphire (400 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Rose (40 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

