Habor Delight, Male Tiefling [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His red hair is greasy and uncared for. He has gleaming, smiling black eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Habor studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Draconic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 7000 gp. Eye agate (4 gp). Smoky quartz (20 gp). Hematite (4 gp). White pearl (80 gp). Peridot (20 gp). Brown-green garnet (80 gp). White opal (500 gp). Coral (80 gp). Moss agate (4 gp).
Emerald Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is typically in her Shepherd uniform. She keeps her white fur in a flapper bob. Her eyes are hazel and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the north. She uses divination through singing.
History: The child of a Miller, who enjoyed hunting, Emerald was taken on many hunting expeditions. Emerald abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now owns her own business.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Pacifist, Gifted. Bonds: Job, Nature, Adventurer. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krimp Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He has a slight overbite and is overall scrawny. He has a very tight haircut. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: To reunite with his old friends; and to prove his worth to the world
Ideals: Joker. Flaws: Impulsive, Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 125 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1700 pp. Eye agate (10 gp). Silver pearl (90 gp). Sard (60 gp). White opal (700 gp). Iolite (60 gp). Rose (60 gp). Malachite (10 gp). Citrine (60 gp). Red-brown spinel (90 gp). Fire opal (700 gp). Malachite (10 gp). Carnelian (60 gp). Alexandrite (900 gp). Aquamarine (900 gp). Pink pearl (90 gp). Smoky quartz (60 gp). Hematite (10 gp). Malachite (10 gp). Jasper (60 gp). Alexandrite (900 gp). Aquamarine (900 gp). Star ruby (700 gp). Chrysoberyl (90 gp). Moss agate (10 gp). Deep blue spinel (900 gp). Peridot (60 gp). Black pearl (900 gp). Moonstone (60 gp). Citrine (60 gp). Black pearl (900 gp).
Vadania Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She is physically well-built. Her red hair is greasy and uncared for. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She can speak with the recently deceased. She is obsessed with finding treasure.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Ploughman
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Moss agate (12 gp). Chrysoberyl (160 gp). Sardonyx (20 gp). Black opal (1000 gp). Eye agate (12 gp). Hematite (12 gp). Iolite (20 gp). Jasper (20 gp). Jasper (20 gp). Golden pearl (160 gp). Rock crystal (20 gp). Deep blue spinel (1200 gp). Red-brown spinel (160 gp). Tiger eye turquoise (12 gp). Lapis lazuli (12 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Xanaphia Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears just a tan suit. Her chestnut hair is knotted and matted. Her eyes are violet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Roofer in town.
History: A powerful slaver made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Roofer. Recently the stress of being a Roofer has made it difficult for her to sleep.
Motivation: Expand her business.
Flaws: Shy, Insomniac. Bonds: Poor, Job, Mentor. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Solid gold idol (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved bone or ivory statuette (50 gp). Silver comb with moonstones (600 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Medium magic item.
Dagger Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his rapier. He keeps his white fur in a flapper bob. He has gleaming, smiling amber eyes.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is afraid of women and trembles around them
History: He was born into a rich family. His mother was a soldier and died while he was still young. Dagger was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Flaws: Shy. Bonds: Attractive, Rich, Military. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 15
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 17 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Halfling
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Sardonyx (80 gp). Golden yellow topaz (400 gp). Coral (110 gp). Blue quartz (12 gp). Fire opal (700 gp). Iolite (80 gp). Lapis lazuli (12 gp). Rich purple corundum (700 gp). Pink pearl (110 gp). Pink pearl (110 gp). Fire opal (700 gp). Malachite (12 gp). Aquamarine (400 gp). Red garnet (110 gp). Malachite (12 gp). Star rose quartz (80 gp). 1 Minor magic item.
Riswynn Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. She is an epitome of beauty. With wild chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Flattery will make her almost putty in your hands.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She has been a successful dealer in antiques buying low and selling high.
Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found
Ideals: Entrepeneur, Athletic. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 142 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Black velvet mask with numerous citrines (60 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A silver and pearl hairclip (90 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Jeweled electrum ring (8000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver chalice with lapis lazuli gems (60 gp). An abacus with copper, silver and gold markers (60 gp). Fire opal pendant on a fine gold chain (600 gp). A necklace of small pink pearls (2000 gp). A roughly beaten golden orb (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Brass mug with jade inlays (600 gp). Gold and ruby ring (9000 gp). Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
