Valida Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. Her hair is cut close to her head. She wears a mask on her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered dancing. She then took over the family business and is one of the better Barkeep for hire.
Motivation: She would like to get married and retire; and she's in love
Ideals: Artistic. Flaws: Mundane, Antagonistic. Bonds: Job, Has a crush. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. 1 Medium magic item.
Hugh Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is bald on top and has large white tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Soapmaker profession.
History: He got into the Locksmith business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.
Motivation: To be a Soapmaker again; and sabotage a competitor
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 88 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 11000 gp. Deep blue spinel (900 gp). Star rose quartz (70 gp). Alexandrite (900 gp). Lapis lazuli (7 gp). Zircon (70 gp). 1 Medium magic item.
Susannah Benson, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is wearing a long, brown, dusty cloak. She sports a flattop hair cut. She has a dull look in her violet eyes.
Personality: She is happy with her job as a Herbalist. She turns her eye from what people do, preferring to live and let live. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to loving parents in a slum to the west. Her parents enrolled her in a Druid school at a young age so that she could practice her necromantic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job, Poor. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 78 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1600 pp. Silver comb with moonstones (500 gp). Jeweled anklet (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold dragon comb with red garnet eye (1700 gp). Golden circlet with four aquamarines (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (200 gp). Finely wrought small gold bracelet (90 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A small bag of saffron. (90 gp). Old masterpiece painting (1500 gp). Jeweled gold crown (2000 gp). Jeweled gold crown (2000 gp). Jeweled anklet (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Golden circlet with four aquamarines (4000 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Solid gold idol (200 gp). Large well-done wool tapestry (400 gp).
Ozyman Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Philantrophist, Entrepeneur. Bonds: Religious, Job, Has a crush. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 146 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Gnoll, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 gp. Iolite (50 gp). Chalcedony (50 gp). Citrine (50 gp). Sard (50 gp). White opal (400 gp). Blue diamond (3000 gp). Aquamarine (1100 gp). Red-brown spinel (60 gp). Sardonyx (50 gp). Golden yellow topaz (1100 gp). Banded agate (5 gp).
Vani Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has slicked back white hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Vani was left her father's suit of armor and trained in its use and care. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Joker. Bonds: Rich, Military, Adventurer, Enemies. Occupation: Tailor
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 10
Hit Points 118 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Gnome, Aquan, Celestial
Attacks Melee +5 / 5d6-1, Ranged +5 / 5d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 600 pp. Blue quartz (6 gp). Pink diamond (4000 gp). Star ruby (400 gp). Amber (130 gp). Banded agate (6 gp). Alexandrite (1000 gp). Star ruby (400 gp). Golden pearl (130 gp). Rock crystal (40 gp). Chrysoberyl (130 gp). Emerald (400 gp). Alexandrite (1000 gp). White opal (400 gp). Peridot (40 gp). Star ruby (400 gp). Tiger eye turquoise (6 gp). Moss agate (6 gp). Alexandrite (1000 gp). Citrine (40 gp). Iolite (40 gp). Brown-green garnet (130 gp). Moss agate (6 gp). Banded agate (6 gp). Moss agate (6 gp). Banded agate (6 gp). Rose (40 gp). Obsidian (6 gp). Smoky quartz (40 gp). Rhodochrosite (6 gp). Rose (40 gp). Jet (130 gp). Chrysoberyl (130 gp). Obsidian (6 gp). Lapis lazuli (6 gp). 1 Major magic item.
Tordrid Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is physically well-built. Her silver hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: When she was but 8 years old her parents immigrated from the west. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Flaws: Ugly, Selfish, Fearful. Bonds: Immigrant, Nature. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Abyssal, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 8000 gp. Tiger eye turquoise (10 gp). Violet garnet (1000 gp). Black star sapphire (1300 gp). Blue quartz (10 gp). Rose (70 gp). Golden pearl (160 gp). Freshwater pearl (10 gp). Fire opal (1300 gp). Brown-green garnet (160 gp).
Krimp Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears black painted combat armor at almost all times. With bright red hair and a scraggly beard. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a Courier, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well; and to prove his worth to the world
Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Actor
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Just what you see.
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