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NPC Generator

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Advanced [show]


Traki Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear tan clothing when he does not wear armor, and a wedding ring on his left hand. His red hair is styled in orderly dreadlocks. His eyes are a pleasant violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Ploughman, Traki learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Ploughman.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: In love, Job, Family. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Traki Ilphelkiir, Male Elf Druid 15
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Medicine +6, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Golden pearl (70 gp). Fiery yellow corundum (1300 gp). Violet garnet (1500 gp). Rhodochrosite (10 gp). Rhodochrosite (10 gp). Red garnet (70 gp). Golden yellow topaz (1500 gp). Moss agate (10 gp). Obsidian (10 gp). Violet garnet (1500 gp). Black pearl (1500 gp). Rich purple corundum (1300 gp). Moss agate (10 gp). Rose (40 gp). Star rose quartz (40 gp). Silver pearl (70 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). Carnelian (40 gp).


Social Check DCs


Korfel Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Korfel embodies much of what other species detest in the Half-Elves. He is skeptical of what others tell him and is slow to trust.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and doesn't want to be a weaver and was forced into it by his family

Ideals: Athletic, Gifted. Flaws: Antagonistic, Shy. Bonds: Family. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Korfel Caerdonel, Male Half-Elf Druid 17
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 77 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Survival +5
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 10000 gp. Coral (120 gp). Deep green spinel (120 gp). Rose (50 gp). Jasper (50 gp). Chalcedony (50 gp). Jade (120 gp). Azurite (14 gp). Sardonyx (50 gp). Banded agate (14 gp). Citrine (50 gp). Aquamarine (1100 gp). Jade (120 gp). Amber (120 gp). Chalcedony (50 gp). Black pearl (1100 gp). Rock crystal (50 gp). Black pearl (1100 gp). Pink pearl (120 gp). Blue star sapphire (500 gp). Eye agate (14 gp). Bloodstone (50 gp). Black pearl (1100 gp). Star rose quartz (50 gp). Rhodochrosite (14 gp). Rose (50 gp). 1 Medium magic item.


Social Check DCs


Edge Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a pastel armored body suit, with a simple brown line shooting up and back down. Her red fur is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the south to a Bounty Hunter, Edge learned a great deal about her mother's area of expertise. A gifted student she started as a Scribe, but she got bored and became a Bounty Hunter. She ran away from her former home and has been making her living as a Bounty Hunter for the past few years.

Motivation: Many dire rats want her driven away; and several ex partners dislike her way of doing things and want revenge

Flaws: Greedy. Bonds: Attractive, Enemies, Job. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Edge Of Clay, Female Tabaxi Druid 16
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 78 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +8, Intimidation +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 9000 gp. An abacus with copper, silver and gold markers (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Dûgza Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has a moderate pudge and is not very fit. He has wavy black hair. He has several tiny emerald earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Dûgza was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dûgza's father didn't care for him much, and the feeling was mutual. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Rich, Has a crush. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Dûgza Kendall, Male Half-Orc Druid 15
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 5000 gp.


Social Check DCs


Tim Marley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant gray.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small plains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his sister.

Bonds: Attractive, Guardian, Adventurer, Nature, Family. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Tim Marley, Male Human Druid 18
Medium (6'0") Human, Lawful Good (CR 18)
Armor Class 13
Hit Points 108 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Medicine +5, Sleight of Hand +9
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 500 pp. A miniature golden chest with tiny emeralds lining the top (50 gp). A delicate silver chain set with a tourmaline (10 gp). Fire opal pendant on a fine gold chain (400 gp). Cloth of gold vestments (50 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). An abacus with copper, silver and gold markers (50 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (4000 gp). 1 Medium magic item.


Social Check DCs


Valafar Light, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a well pressed and immaculate suit (or dress). His hair is dark red, silky, and of moderate length. His red eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the south. His martial abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Valafar Light, Male Tiefling Druid 17
Medium (5'4") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Insight +7, Intimidation +9
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 7000 gp. Malachite (11 gp). Moonstone (70 gp). Jade (130 gp). Malachite (11 gp). Moss agate (11 gp). Black opal (600 gp). Deep blue spinel (1600 gp). Black opal (600 gp). Star ruby (600 gp). Red spinel (130 gp).


Social Check DCs


Shivering Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His fur is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is harsh and unforgiving.

History: Shivering lived on a farm with his father, near the main road leading to a nearby town. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is currently in port desperately looking for someone to get him out

Flaws: Racist, Antagonistic. Bonds: Family, Slave, Enemies. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Shivering Mist, Male Tabaxi Druid 15
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Rock crystal (30 gp). Onyx (30 gp). Amethyst (50 gp). Amber (50 gp). Blue quartz (9 gp). Hematite (9 gp). Deep blue spinel (1600 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Azurite (9 gp). Red spinel (50 gp). Hematite (9 gp). Freshwater pearl (9 gp). Golden yellow topaz (1600 gp). Red spinel (50 gp). White opal (1100 gp). Azurite (9 gp). Blue star sapphire (1100 gp). 1 Medium magic item.


Social Check DCs

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