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NPC Generator

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Advanced [show]


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of magic around his neck, and a bastard sword on his belt. He has no fur. He has yellow eyes and a pastel hat with a grey feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Disciplined. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Aura In the Wind, Male Tabaxi Druid 15
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 119 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 7 (-2)14 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Silver comb with moonstones (200 gp). Jeweled electrum ring (8000 gp).


Social Check DCs


Pikar Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise amber.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Disease, Addict. Bonds: Immigrant. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Pikar Fatrabbit, Male Halfling Druid 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 54 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 16 (+3)18 (+4)
Skills Athletics +5, Investigation +4
Senses Passive Perception 13
Languages Halfling
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Jeweled electrum ring (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nissa Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. Her skin is also unnaturally pale. Her silver hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Nissa was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Due to her spouse's obsession with being a Server they were divorced and she won custody of their daughter. She worked as a Shepherd, and she later adopted a second daughter.

Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Nissa Horcusporcus, Female Gnome Druid 18
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 105 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 8 (-1)14 (+2)
Skills Insight +5, Persuasion +8
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Orc, Halfling
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1900 pp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Solid gold idol (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Gold music box (2000 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (90 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Fire opal pendant on a fine gold chain (900 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Finely wrought small gold bracelet (10 gp). 1 Major magic item.


Social Check DCs


Gerard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a brown shirt with thin yellow vertical stripes and pastel pants. Beneath his clothing is a huge mess of scar tissue. His hair is silver and curly. His green eyes peer out from beneath his feathered brown hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Glassblower, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Entrepeneur. Flaws: Insane. Bonds: Slave, Poor. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Gerard Marleigh, Male Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Blue star sapphire (900 gp). Moonstone (50 gp). Black star sapphire (900 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp). Blue quartz (7 gp). Blue quartz (7 gp). Banded agate (7 gp). Bloodstone (50 gp). Tourmaline (120 gp). Moonstone (50 gp). Red-brown spinel (120 gp). Star rose quartz (50 gp). Peridot (50 gp). Rich purple corundum (900 gp). Obsidian (7 gp). Sard (50 gp). Rhodochrosite (7 gp). Chrysoberyl (120 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is auburn and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Artistic. Flaws: Emotional. Bonds: Attractive, Military. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Alex Wasanthi, Male Half-Elf Druid 15
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 114 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Insight +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 7000 gp. Iolite (40 gp). Violet garnet (1400 gp). Star ruby (700 gp). Red spinel (80 gp). Red spinel (80 gp). White opal (700 gp). Sardonyx (40 gp). Azurite (6 gp). Red garnet (80 gp). 1 Medium magic item.


Social Check DCs


Karg Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His brown hair is singed and shortened. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Karg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: He was raised by priests from a young age. Over the years he perfected his riding and shooting skills. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Religious, Mentor, Nature. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Karg Shipley, Male Half-Orc Druid 15
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 67 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)7 (-2)
Skills Athletics +8, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Deep blue spinel (900 gp). Citrine (50 gp). Banded agate (15 gp). Bloodstone (50 gp). Rhodochrosite (15 gp). Silver pearl (100 gp). Brown-green garnet (100 gp). Blue star sapphire (600 gp). Bloodstone (50 gp). White opal (600 gp). Amethyst (100 gp). Golden pearl (100 gp). Banded agate (15 gp). Alexandrite (900 gp). Moonstone (50 gp). Alexandrite (900 gp). Jade (100 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Gracey, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and she perpetually has her warhammer ready. She keeps her brown hair in a pixie cut. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She can speak with the recently deceased. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Elizabeth was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. After coming to the age of reason, Elizabeth took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting, Gifted, Justice. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Elizabeth Gracey, Female Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 124 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Insight +6, Intimidation +9
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Black star sapphire (1500 gp). Hematite (16 gp). Aquamarine (1000 gp). Citrine (40 gp). Aquamarine (1000 gp). Deep green spinel (80 gp). Jasper (40 gp). Sardonyx (40 gp). Banded agate (16 gp). Jet (80 gp). Blue quartz (16 gp). Golden pearl (80 gp). Rich purple corundum (1500 gp). Chrysoberyl (80 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs

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